Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Phenomenon | 1,385 | 3 | 7 | 4 years ago | 13 | September 19, 2019 | mit | TypeScript | ||
⚡️ A fast 2kB low-level WebGL API. | ||||||||||
Glchaos.p | 685 | 2 years ago | 4 | bsd-2-clause | C++ | |||||
3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime | ||||||||||
Awesome Pixijs | 682 | 7 months ago | 1 | |||||||
My list of awesome pixi.js related parties | ||||||||||
Simplehydrology | 404 | a year ago | 3 | C++ | ||||||
Procedural Hydrology / River / Lake Simulation | ||||||||||
Dagon | 292 | 1 | 3 months ago | 35 | August 30, 2023 | 12 | other | D | ||
3D game engine for D | ||||||||||
Particle Life | 205 | 3 years ago | 5 | mit | JavaScript | |||||
Game of life with particles | ||||||||||
Moravaengine | 169 | 2 years ago | 2 | apache-2.0 | C++ | |||||
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques. | ||||||||||
Wave Particles With Interactive Vortices | 107 | 5 years ago | mit | C++ | ||||||
A dx12 river renderer using wave particles with interactive vortices. | ||||||||||
Pbfvs | 93 | 6 years ago | 3 | mit | C++ | |||||
Implementation of Macklin, Miles, and Matthias Müller. "Position based fluids.". Visual Studio 2015 + CUDA 8.0 | ||||||||||
Particlemotionvector | 91 | 7 years ago | HLSL | |||||||
Shows how to support rendering motion vectors within the standard particle system of Unity. |