Taiko3 Discord Rpc

Discord rich presence integration for Wii U 太鼓の達人 (Taiko no Tatsujin) titles
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Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
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Scalable Distributed Game Server Engine with Hot Swapping in Golang
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使用netty4.X实现的手机游戏分布式服务器,支持tcp,udp,http,websocket链接,采用protobuf自定义协议栈进行网络通信,支持rpc远程调用,使用mybatis3支持db存储分库分表,支持异步mysql存储,db保存时同步更新reids缓存。 使用ExcelToCode工程,将excel数据生成java类和json数据字典,DictService直接读取json,减少数据字典部分代码。使用game-executor工程,增加游戏内的异步事件全局服务, 支持事件sharding,均衡的异步执行事件逻辑
Gonet1,395
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go分布式服务器,基于内存mmo
Ecs388
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ECS for Unity with full game state automatic rollbacks
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Break Solana Game
Kudos146
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Kudos is a simple, high-performance, easy to expand and easy to deploy distributed game service framework based on microservice architecture, It is based on RPC of rpcx, supports pomelo communication protocol and can be easily applied to game development.
Sgf141
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This is a Smart Game Foundation (Not Framework)
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the back-end logic of game
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An example using Discord's API and local RPC socket to add Voice and Text chat to an instance or match based multiplayer game.
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