Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Pbrt V3 | 4,696 | 8 months ago | 1 | February 27, 2018 | 53 | bsd-2-clause | C++ | |||
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys. | ||||||||||
Tungsten | 1,520 | 2 years ago | 17 | other | C++ | |||||
High performance physically based renderer in C++11 | ||||||||||
Horde3d | 1,380 | a year ago | 18 | C++ | ||||||
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible. | ||||||||||
Anki 3d Engine | 1,193 | 4 months ago | 8 | other | C++ | |||||
AnKi 3D Engine - Vulkan backend, modern renderer, scripting, physics and more | ||||||||||
C Ray | 743 | 3 months ago | 17 | mit | C | |||||
c-ray is a small, simple path tracer written in C | ||||||||||
Libwethair | 291 | 4 months ago | 2 | mpl-2.0 | C++ | |||||
A Multi-Scale Model for Simulating Liquid-Hair Interactions | ||||||||||
Babyloncpp | 255 | 2 years ago | 5 | apache-2.0 | C++ | |||||
A port of Babylon.js to C++ | ||||||||||
Inline Engine | 223 | 4 years ago | 14 | other | C++ | |||||
Game engine written in C++ with ease of use and next-gen parallel computing in focus. | ||||||||||
Slicervirtualreality | 101 | 4 months ago | 21 | apache-2.0 | C++ | |||||
A Slicer extension that enables user to interact with a Slicer scene using virtual reality. | ||||||||||
Ogitor | 83 | a year ago | 9 | mit | C++ | |||||
Ogitor SceneBuilder, the WYSIWYG scene editing environment for OGRE |