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retry

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A simple, stateless, functional mechanism to perform actions repetitively until successful.

Project Status

This project is currently in "pre-release". While the code is heavily tested, the API may change. Vendor (commit or lock) this dependency if you plan on using it.

Install

go get github.com/Rican7/retry

Examples

Basic

retry.Retry(func(attempt uint) error {
	return nil // Do something that may or may not cause an error
})

File Open

const logFilePath = "/var/log/myapp.log"

var logFile *os.File

err := retry.Retry(func(attempt uint) error {
	var err error

	logFile, err = os.Open(logFilePath)

	return err
})

if nil != err {
	log.Fatalf("Unable to open file %q with error %q", logFilePath, err)
}

logFile.Chdir() // Do something with the file

HTTP request with strategies and backoff

var response *http.Response

action := func(attempt uint) error {
	var err error

	response, err = http.Get("https://api.github.com/repos/Rican7/retry")

	if nil == err && nil != response && response.StatusCode > 200 {
		err = fmt.Errorf("failed to fetch (attempt #%d) with status code: %d", attempt, response.StatusCode)
	}

	return err
}

err := retry.Retry(
	action,
	strategy.Limit(5),
	strategy.Backoff(backoff.Fibonacci(10*time.Millisecond)),
)

if nil != err {
	log.Fatalf("Failed to fetch repository with error %q", err)
}

Retry with backoff jitter

action := func(attempt uint) error {
	return errors.New("something happened")
}

seed := time.Now().UnixNano()
random := rand.New(rand.NewSource(seed))

retry.Retry(
	action,
	strategy.Limit(5),
	strategy.BackoffWithJitter(
		backoff.BinaryExponential(10*time.Millisecond),
		jitter.Deviation(random, 0.5),
	),
)

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