3d Game Dev Automation

3D game development automation tools, mostly for DCC (Blender, 3DS Max, Maya) and game engines (Unity, Unreal)
Alternatives To 3d Game Dev Automation
Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
Meshsyncdccplugins411
a year ago13otherC++
DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia
Unity Runtime Animation Recorder341
4 years ago7mitC#
Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.
Usd Resources293
3 years ago
A curated list of USD projects and resources
Com.unity.formats.fbx206
8 months ago1otherC#
FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max
Unityfbximporter95
9 years ago8C#
Unity Another Auto Rigger41
6 years ago1gpl-3.0C#
Unity scripts for the Another Auto Rigger system.
Pixel Lab15
7 years agoHTML
A space for indie game devs, weird web artists, and anyone making or learning about all the strange things you can make with pixels
Unity 2017 Game Development Essentials Third Edition14
3 years ago3mitC#
Unity 2017 Game Development Essentials, Third Edition, published by Packt
Flipbook Packer14
5 months agomitPython
A useful utility that helps artists pack image sequences into texture atlases or sprite sheets.
Unity Streaming13
8 years ago
Live streaming with Unity. Code for this blog post on theta360.guide
Alternatives To 3d Game Dev Automation
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