This is the full source code with all the system produced for the Make Professional 2d Games with Godot course.
This game demo tries to show good Godot programming practices to support a growing game project. It has multiple interlocking systems, the core gameplay loop in place, a boss encounter, an inventory and shop systems, user interface with nested menus...
The entire source code is available under the MIT licence and everyone is welcome to contribute! Better art, gameplay improvements, code re-factoring, and more
All the techniques I used to build this project are in our intermediate-level Godot course on Gumroad. If you're interested in getting it, be aware it's not 100% step-by-step.
If you have requests for tutorials from elements of that game demo, please feel free to ask on Twitter! I will not redo what's in the course but I'll gladly make extra videos that would benefit everyone!
This is our first open game on GDQuest. We are looking to build more Free games and game creation tools in the future. Be sure to subscribe to our YouTube channel to know when that happens
The project runs in Godot 3.1.
Here's a list of the gameplay features and a few of the systems you will find in the demo
You can find our contributor's guides here: