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Search results for video game sdl
998 search results found
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
An open source re-implementation of RollerCoaster Tycoon 2 🎢
Diablo build for modern operating systems
OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64
Lightweight and modular C++11 graphics middleware for games and data visualization
Open-source engine for Heroes of Might and Magic III
A lightweight game engine written in modern C++
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
fheroes2 is a recreation of Heroes of Might and Magic II game engine.
A retro multiplayer shooter
👾🐍 A opensource game inspired by Snake, written in pure C with SDL
🌳🏡🏢🌲 A city building simulation game
Open-source clone of the original X-Com 👽
Graphical program used to map keyboard buttons and mouse controls to a gamepad. Useful for playing games with no gamepad support.
SuperTux source code
Chocolate Doom is a Doom source port that is minimalist and historically accurate.
SDL-based reimplementation of the classic Chinese-language RPG known as PAL.
Pure C Game Engine
OpenSoldat is a unique 2D (side-view) multiplayer action game
Game Boy and Game Boy Color emulator written in C
A Common Lisp framework for the creation of electronic art, visual design, game prototyping, game making, computer graphics, exploration of human-computer interaction, and more.
A community sourced database of game controller mappings to be used with SDL2 Game Controller functionality
An open source re-implementation of Chris Sawyer's Locomotion
Compatible client of Ace of Spades 0.75
DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.
Open-source re-implementation of The Elder Scrolls: Arena.
🎮 A simple 2D game framework written in Rust
A free and open-source Touhou Project fangame
A modern re-implementation of the classic DOS game Duke Nukem II
Classic overhead run-and-gun game
Opensource crossplatform Fallout 2™ game engine writen in C++ and SDL.
uMario C++/SDL2 Game by Łykasz Jakowski
Shockolate - A minimalist and cross platform System Shock source port.
The video game that combines elements of the racing and role-playing genres.
The classic, refined DOOM source port. For Windows PC.
Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
A SDL roguelike in a non-euclidean world
Opensource rebuild of the XCOM Apocalypse Engine that requires the original files to run.
A lightweight game development environment where games can be written in Wren
Return To The Roots (Settlers II(R) Clone)
A top-down 2d game engine, written from scratch in under 1000 lines of C. Development of the game based on this engine is streamed on Twitch: https://www.twitch.tv/ryanpcmcquen
Need For Speed™ II SE - Cross-platform wrapper with 3D acceleration and TCP protocol!
DEPRECATED: Official development moved to GitHub
The continuation of the venerable JA2-Stracciatella project.
Cross-platform 2D Game Engine in pure Swift
Functional Reactive Programming domain-specific language for efficient hybrid systems
Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
A fan-made multiplayer Super Mario Bros. style deathmatch game
A toy game in Rust, using ggez
City Simulation Game
Settlers 1 (Serf City) clone.
🎮 Open Source teleportation based first person puzzle-platformer
3D game engine for D
An open-source re-implementation of "Commander Keen in Goodbye Galaxy"
open source MMORPG game
A Game Boy emulator with dynamic recompilation (JIT)
A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.
Reimplementation of Captain Claw (1997) platformer
A cross-platform open-source reimplementation of the Age of Empires (1997) engine
A simple platformer about nothing
a simple 2d game framework
[ABANDONED] Flexible cross-platform game programming library for Ruby
FreeRCT aims to be a free and open source game which captures the look, feel and gameplay of the popular games RollerCoaster Tycoon 1 and 2.
Open source re-implementation of Stronghold 1
Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.
A 2048 clone with Piston game engine
Awesome Php Ffi
PHP FFI examples and use cases
Spearmint — an updated id Tech 3 engine for continuing the classics and creating new games.
Div Games Studio
Complete cross platform games development package, originally for DOS but now available on modern platforms.
Open source physics-based sandbox game.
Classic Quake II for Mac and Linux.
A cross-platform 2D|3D game framework for the Nim programming language
Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
吉里吉里SDL2プロジェクト (吉里吉里2と吉里吉里Zがベース) / Kirikiri SDL2 Project (Based on Kirikiri 2 and Kirikiri Z)
A Raytraced Minecraft Classic 0.0.30a port to C
🌋 Endless runner game
Reverse engineering Supaplex
An example of how to use the ECS part of the EnTT framework
A basic cross-platform 3D game engine
C++, SDL 2 and SFML game engine that allows to create games on Web (HTML 5), Mobile and PC.
A C++17 framework for 2D games
A small platform game.
An auxiliary general-purpose D library
Open-source reimplementation of Gremlin's Hogs of War (PC/PSX).
Rapt Pygame Example
Example of using RAPT to package Pygame(_sdl2) games.
Source code of tactical space game Flotilla (2010)
A C# 2D Pokémon game engine and map editor.
A web match-3 game in C++14 using SDL2 / MVC / Range-v3 / Meta State Machine / Dependency Injection
opencaesar3 fork from sourceforge
简明易用的 Lua 跨平台游戏接口
Another World/Out of This World engine reimplementation (SDL, OpenGL)
Cross-platform gaming kit in the D programming language
Open source remake of Thimbleweed Park's engine
Woof! is a continuation of the Boom/MBF bloodline of Doom source ports.
Python Video Game (10,232)
C Sharp Video Game (8,345)
C Plus Plus Video Game (8,327)
C Video Game (4,400)
Video Game Unity (3,795)
Typescript Video Game (2,765)
Video Game Multiplayer (2,539)
Video Game 2d Graphics (2,501)
C Plus Plus Sdl (2,184)
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