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Search results for rendering computer graphics
computer-graphics
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rendering
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89 search results found
Tinyrenderer
⭐
18,246
A brief computer graphics / rendering course
Blender
⭐
10,676
Official mirror of Blender
Open3d
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10,396
Open3D: A Modern Library for 3D Data Processing
Tinyraytracer
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4,594
A brief computer graphics / rendering course
Yocto Gl
⭐
2,728
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
Blenderproc
⭐
2,402
A procedural Blender pipeline for photorealistic training image generation
Tinykaboom
⭐
2,214
A brief computer graphics / rendering course
Awesome Neural Rendering
⭐
2,177
Resources of Neural Rendering
Opengraphic
⭐
1,701
Graphic Engine & Game Engine lists
Pifu
⭐
1,687
This repository contains the code for the paper "PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization"
Herebedragons
⭐
1,682
A basic 3D scene implemented with various engines, frameworks or APIs.
Tinyraycaster
⭐
1,233
486 lines of C++: old-school FPS in a weekend
Easy3d
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1,177
A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data
Redner
⭐
1,138
Differentiable rendering without approximation.
Softglrender
⭐
858
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
Portablegl
⭐
852
An implementation of OpenGL 3.x-ish in clean C
Softras
⭐
785
Project page of paper "Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning"
Awesome Graphics
⭐
730
Curated list of computer graphics tutorials and resources
Shader Park Core
⭐
629
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
Stratusgfx
⭐
546
Realtime 3D rendering engine
Rendu
⭐
509
A simple realtime graphics playground for experimentations.
Polygonjs
⭐
489
node-based WebGL design tool
Nabla
⭐
423
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Unityvolumerendering
⭐
367
Volume rendering, implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity, and send me a message, and I will be greatly motivated!
Physically Based Api
⭐
341
A database of physically based values for CG artists.
Usd Resources
⭐
293
A curated list of USD projects and resources
Softwarerenderer
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219
Software rendering engine with PBR. Built from scratch on C++.
Psraytracing
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203
A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.
Opengl Renderer
⭐
190
Modern OpenGL renderer written in C++17
2dimageto3dmodel
⭐
190
We evaluate our method on different datasets (including ShapeNet, CUB-200-2011, and Pascal3D+) and achieve state-of-the-art results, outperforming all the other supervised and unsupervised methods and 3D representations, all in terms of performance, accuracy, and training time.
Rendering Bib
⭐
174
My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.
Bcd
⭐
158
Bayesian Collaborative Denoiser for Monte Carlo Rendering
Foolrenderer
⭐
127
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
Dreamrender
⭐
108
My cpu offline renderer for learning.
Spectral Clara Lux Tracer
⭐
101
✨A physically based ray tracer with multiple shading models support and Color Rendering Index (CRI) evaluation. Project developed for my master degree thesis at University Milano-Bicocca. ✨
Awesome Graphics Programming
⭐
95
😎 🧊 Collection of the most awesome learning resources on graphics programming in the form of videos, tutorials and books.
Pbfvs
⭐
93
Implementation of Macklin, Miles, and Matthias Müller. "Position based fluids.". Visual Studio 2015 + CUDA 8.0
Cpurasterizer
⭐
92
CPU Based Rasterizer Engine
Gltext
⭐
83
Cross-platform single header text rendering library for OpenGL
Tinysoftrenderer
⭐
80
A tiny soft-renderer built from scratch using C++ 11
Photon V2
⭐
79
A program that takes photographs of a virtual world.
Graphics Algorithm
⭐
76
3D图形学算法Code。包括软渲染、光线追踪、PBR等等~
Flatlandrt
⭐
72
FlatlandRT is a 2D ray tracer visualization tool.
Neural Deferred Shading
⭐
70
Multi-View Mesh Reconstruction with Neural Deferred Shading (CVPR 2022)
Litefx
⭐
68
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
Fidget
⭐
59
blazing fast implicit surface evaluation
Emergence
⭐
58
Rendering bitmaps using nodes. Inspired by Blender's Nodes.
Slproject
⭐
58
SLProject is a platform independent 3D computer graphics scene graph library. Read more on:
Monte Carlo Path Tracing
⭐
57
A simple Monte Carlo path tracer based on assignment 7 of GAMES101 originally, accelerated by C++ multithreading or CUDA.
Volume Unity Plugin
⭐
54
A Unity3D plugin for rendering Volume assets
C Raytracer
⭐
48
A CPU raytracer from scratch in C
Exploring Scenekit
⭐
47
👾 An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering (Blinn-Phong), physically based rendering.
Photon_mapping
⭐
47
minimal but extensible header only implementation of photon mapping in C++
Tinyrenderer_rs
⭐
47
tinyrenderer implementation using Rust
Funmirrors
⭐
44
This is a fun project I created to motivate computer vision enthusiasts and to highlight the importance of understanding fundamental concepts related to image formation in a camera.
Colidr
⭐
42
Coherent Line Drawing implementation in Go.
Luisa Compute Rs
⭐
40
Rust frontend to LuisaCompute and more!
Ceegyresaurus
⭐
38
CG resource
Differentiable Shadow Mapping
⭐
36
Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)
Compennet
⭐
33
[CVPR'19] End-to-end Projector Photometric Compensation
Mosculp Demo Ui
⭐
32
Demo for "MoSculp: Interactive Visualization of Shape and Time"
Platonicgan
⭐
32
Escaping Plato’s Cave: 3D Shape from Adversarial Rendering [ICCV 2019]
Raytracer.rs
⭐
30
⚡ A path tracer implemented in Rust based on "Ray Tracing in One Weekend" featuring static dispatch, multi-threaded rendering and a variety of preset scenes.
Learnvulkan
⭐
29
Learning Vulkan from code samples - Tutorial series
3d_interactive_graphics_rendering_engine
⭐
25
Develop a 3D interactive graphics rendering engine
Aer Engine
⭐
23
♒ An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.
Rusterizer
⭐
22
Bare-bones software renderer written in Rust
Zogra Renderer
⭐
19
A simple WebGL2 renderer.
Computergraphicsknowledge
⭐
19
Computer Graphics and Game Development Knowledge
Panko Renderer
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16
A hybrid Vulkan renderer with a Render Graph, capable of real-time global illumination and ray-traced reflections.
Xngine
⭐
14
3D graphics engine. C++. OpenGL.
Differentiable Renderer
⭐
13
Physically based differentiable rendering in C++
Volppm
⭐
13
Volumetric progressive photon mapping written in C++.
Elixir
⭐
12
A Monte Carlo Pathtracing Renderer
Citrus
⭐
12
High performance, Direct3D 11 based 3D renderer.
Virtualcam
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11
Virtual camera is created only using opencv and numpy. It simulates a camera where we can control all its parameters, intrinsic and extrinsic to get a better understanding how each component in the camera projection matrix affects the final image of the object captured by the camera.
Cook_torrance
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10
GLSL implementation of Cook-Torrance shader model
Sombra
⭐
10
Raytracer for Python
Ray Tracer
⭐
10
A photo-realistic 3D rendering engine
Ether
⭐
9
A DirectX12 rendering engine
Pixocube
⭐
9
PixoCube is a digital version of photo cubes that people usually gift others. It is basically a 3D cube with different images consisting of different sides of the cube. The interesting part of this project is I used concepts of camera projection and only opencv functions to render the cube. Moreover the camera view point is rendered such that it shifts based on the movement of users face.
Ray Space
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9
Ray-tracing environment for planets and stars.
Software_renderer
⭐
9
A tiny software renderer built from scratch using C++20.
Awesome Pbr
⭐
8
A comprehensive collection of Physically Based Rendering resources.
Briefrenderer
⭐
8
Making my first own Brief Renderer (for Study OpenGL)
Superterrainplus
⭐
6
SuperTerrain+: A real-time procedural 3D infinite terrain engine with geographical features and photorealistic rendering.
Raynbow.jl
⭐
6
🌈 A simple ray and path tracing package
Go Render
⭐
6
🎦 3D renderer in Go.
Pathtracing
⭐
6
A GPU-based PathTracing renderer for creating images with global illumination, advanced reflections, and physically-based materials.
Painty
⭐
5
C++ library for non photorealistic rendering. Includes a paint renderer based on Kubelka Munk equations, stroke based rendering algorithms and artistic image filters.
Ucm Vg Tfg Portals
⭐
5
Graphics engine with portals to simulate non-euclidean 3D scenes
Raycasting
⭐
5
Ray casting is the use of ray–surface intersection tests to solve a variety of problems in 3D computer graphics and computational geometry.
Sighive
⭐
5
HIVE实验室特别兴趣小组,分享图形学前沿知识
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