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Search results for gpu shader
gpu
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shader
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107 search results found
Rust Gpu
⭐
6,688
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Meshoptimizer
⭐
4,770
Mesh optimization library that makes meshes smaller and faster to render
Game Programmer Study Notes
⭐
3,357
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践 Reading , Keep Writing , Keep Coding.
Brightroom
⭐
3,180
📷 A composable image editor using Core Image and Metal.
Anything_about_game
⭐
2,534
A wonderful list of Game Development resources.
Js
⭐
2,522
turbo.js - perform massive parallel computations in your browser with GPGPU.
Computesharp
⭐
2,462
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
Pixels
⭐
1,623
A tiny hardware-accelerated pixel frame buffer. 🦀
Glsl Pathtracer
⭐
1,514
A GLSL Path Tracer
Phenomenon
⭐
1,385
⚡️ A fast 2kB low-level WebGL API.
Recompiler
⭐
1,331
Xbox360 -> Windows executable converter
Renderhelp
⭐
1,222
⚡ 可编程渲染管线实现,帮助初学者学习渲染
Fieldplay
⭐
1,155
A vector field explorer
Gpu Io
⭐
1,128
A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser.
Learnunityshader
⭐
1,125
记录学习Unity Shader过程中实现过的一些Demo。
Niagara
⭐
1,099
A Vulkan renderer written from scratch on stream
Luminance Rs
⭐
1,034
Type-safe, type-level and stateless Rust graphics framework
Three.bas
⭐
942
THREE.JS Buffer Animation System
Stablefluids
⭐
894
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
Minimalcompute
⭐
869
Vkvg
⭐
681
Vulkan 2D graphics library
Unityurp Mobilescreenspaceplanarreflection
⭐
653
Reusable RendererFeature of MobileScreenSpacePlanarReflection
Shader Park Core
⭐
629
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
Imogen
⭐
585
GPU Texture Generator
Python Opengl
⭐
538
An open access book on Python, OpenGL and Scientific Visualization, Nicolas P. Rougier, 2018
Everyray Rendering Engine
⭐
517
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Rendu
⭐
509
A simple realtime graphics playground for experimentations.
Libplacebo
⭐
468
Official mirror of libplacebo
Gpu Gems Book Source Code
⭐
464
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Nabla
⭐
423
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Pbd Fluid In Unity
⭐
415
A PBD fluid in unity running on the GPU
Vqengine
⭐
403
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Unity Miscellaneous Shaders
⭐
373
Miscellaneous Shaders in Unity, WIP(maybe?)
Strolle
⭐
336
Experimental real-time renderer with support for dynamic global illumination
Gpu Fog Particles
⭐
332
Textureless fog particles using a highly customizable shader to attenuate noise values.
Vulkanautomata
⭐
329
Cellular Automata GPU Renderer using the Vulkan API
Realistic Real Time Grass Rendering With Unity
⭐
327
Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee
Terrain Builder
⭐
309
🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
Deko3d
⭐
290
Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)
Gpu Particles
⭐
265
A GPU Particle System for Unity
Autograph
⭐
257
Machine Learning Library for Rust
Cloner
⭐
254
An example of use of procedural instancing.
Vl.fuse
⭐
242
A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
Unity Gpu Boids
⭐
234
GPU powered boids with multiple implementations
Gpu Pro Books Source Code
⭐
234
💿 Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
Ags_sdk
⭐
223
AMD GPU Services (AGS) library and samples
Unity.gpuanimation
⭐
222
Simple but very fast GPU vertex shader based animation system for Unity.Entities
Indirect Rendering With Compute Shaders
⭐
218
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
Owl
⭐
211
Mesh Animation
⭐
197
Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)
Fsynth
⭐
189
Web-based and pixels-based collaborative synthesizer
Metalnanovg
⭐
182
The Metal port of NanoVG.
Elm Webgl
⭐
168
Functional 3D Rendering with WebGL in Elm
Waifu2x Converter Glsl
⭐
163
waifu2x converter GPU Optimization in OpenGL Shader
Regl Gpu Lines
⭐
158
Pure GPU, instanced, screen-projected lines for regl
Webgl Month
⭐
153
🎓 Daily WebGL tutorials
Vulkancore
⭐
152
Vulkan graphics and compute API bindings for .NET Standard
Metaballs
⭐
147
Unity 3D implementation of metaballs and marching cubes algorithm
Marching Cubes On The Gpu
⭐
146
A implementation of the marching cubes algorithm on the GPU in Unity.
Zengl
⭐
145
Self-Contained OpenGL Rendering Pipelines for Python 🐍
Lwrpshaders
⭐
123
A collection of high customizable unlit shaders for Lightweight Render Pipeline
Meshopt Rs
⭐
118
Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.
Ios_metal_bezier_renderer
⭐
117
An optimized Metal-based Bezier curve renderer
Shadergum
⭐
116
Unity3D GPU Sculpt & Morph
Aardvark.rendering
⭐
112
Aardvark.Rendering is a high-performance, dependency-aware rendering engine. It is part of the open-source Aardvark Platform for visual computing, real-time graphics, and visualization.
Gpu Planetary Rendering
⭐
110
GPU atmosphertic scattering and planet generation in Unity 3D
Metalbook
⭐
105
「Metal入門」のサンプルコードです。
Videngine
⭐
101
3D graphics for iOS using Metal and Swift
Gpunoiseforunity
⭐
100
A Unity plugin for generating noise on the GPU for use in the editor.
Gpu Spline Deformation
⭐
97
Baking spline deformation to a texture then applying it to a mesh via a shader.
Computeraster
⭐
94
Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile rasterization (coarse rasterization), and pixel rasterization (fine rasterization, which calls the pixel shaders).
Inject Hook Cflumen
⭐
94
Android library injection and function hooking, with CF.lumen's performance driver as example
Unity Gpu Particle
⭐
93
gpu particle for unity
Opengl Sandbox
⭐
91
just a macro that generates the fuzz you need to deal with OpenGL
Renderengine
⭐
89
A 3D Render engine built on top of OpenGL
Cs_paint
⭐
88
Vulkan rendering library for graphics and text
Webgl
⭐
84
Functional rendering with WebGL in Elm
Grate
⭐
83
Open source Tegra 2/3/4 2D/3D user-space developer tools
Pathtracingdemo
⭐
81
A path tracing demo using hardware accelerated ray tracing in Unity
Gpu Cloth Simulation
⭐
80
GPU Mass-Spring Simulation Cloth in Unity
Shaderview
⭐
76
A library for simple shader programming
Phenomenon Px
⭐
70
⚡️ The fastest way to create pixel shaders.
Overlappedexecution
⭐
69
A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw calls
Ssgl
⭐
64
single source shaders for opengl
Gpgpu
⭐
63
Small library for running arbitrary computations on the GPU, using JavaScript or WebAssembly.
Unity Gpu Skinning Tool
⭐
62
Base on Unity 2021.3.0f1, UnityGpuSkinningTool can export bone matrix texture or vertices texture with RGBA32 format without losing precision.It also provides gpu skinning shader and supports unity built-in gpu instance.
Ue4_sortingcomputeshader
⭐
61
A compute shader plugin that is capable of sorting positional data in parallel directly on the GPU.
Flow
⭐
60
🔮 A GPU-based progressive path tracer written in Vulkan.
Hplayer
⭐
57
OSC controllable and GPU accelerated VideoPlayer for Raspberry Pi with OpenGL shaders support
Ofxcomposer
⭐
54
Set of connecting boxes that let you load and processes different type of data on the GPU by using shaders.
Metal_camera
⭐
51
iOS metal camera with GPU shaders.
Pyshader
⭐
48
Write modern GPU shaders in Python!
Sphfluid
⭐
35
Interactive 3D Fluid Simulation based on SPH
Aemstro
⭐
34
set of tools used to disassemble and assemble shader code for DMP's MAESTRO shader extension used in the 3DS's PICA200 GPU
Reed Framework
⭐
33
Basic framework for D3D11 init, model/texture loading, shader compilation and camera movement.
Gpu Gems Nbody Simulation
⭐
33
A NBody simulation in Unity
Retrowarp
⭐
33
A Vulkan compute shader implementation of a fictional retro GPU
Shader Stacker
⭐
31
The GPU accelerated version of Sprite Stacking. A top-down 2.5D trick for the Godot Engine.
Webgl Ray Tracer
⭐
30
An interactive ray-tracer written for the browser using WebGL
Gpu_occlusion_culling_vk
⭐
28
GPU occlusion culling using compute shader with Vulkan
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