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Search results for gpu graphics
183 search results found
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
Game Programmer Study Notes
⚓️ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践 Reading , Keep Writing , Keep Coding.
10 differentiable physical simulators built with Taichi differentiable programming (DiffTaichi, ICLR 2020)
Graphics API Debugger
2D graphics rendering on the GPU in rust using path tessellation.
Interactive data visualizations and plotting in Julia
GPGPU microprocessor architecture
gfxCardStatus is an open-source menu bar application that keeps track of which graphics card your unibody, dual-GPU MacBook Pro is using at any given time, and allows you to switch between them on demand.
A tiny hardware-accelerated pixel frame buffer. 🦀
Declarative Rust UI library
A light-weight Flutter Engine Embedder for Raspberry Pi that runs without X.
Type-safe, type-level and stateless Rust graphics framework
A library for high-performance, modern 2D graphics with SDL written in C.
Intel® Graphics Compute Runtime for oneAPI Level Zero and OpenCL™ Driver
Android GPU Inspector
Vulkan 2D graphics library
macOS menu bar app that allows control over the gpu on dual gpu macbooks
High-Performance Rendering Framework on Stream Architectures
Fragmentarium is a cross-platform application for exploring pixel based graphics on the GPU.
Gpu Gems Book Source Code
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD（源代码）珍藏
Everyray Rendering Engine
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
⚡ High-performance GPU interactive scientific data visualization with Vulkan
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
The New Official Aparapi: a framework for executing native Java and Scala code on the GPU.
Display-agnostic acceleration of macOS applications using external GPUs.
Non-blocking screen capture example with asynchronous GPU readback
A library containing utilities for mapping higher-level graphics work to D3D12
Starling Extension Graphics
flash.display.Graphics style extension for the Starling Flash GPU rendering framework
A small and lightweight POSIX script for using a custom fan curve in Linux for those with an Nvidia GPU.
An example of use of procedural instancing.
A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
Vulkan GPU-offloading layer
Hydra-enabled GPU path tracer that supports MaterialX and MDL
Homebrew PICA200 GPU wrapper library for Nintendo 3DS
Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)
Previous version of LambdaCube 3D as Embedded Domain Specific Language in Haskell. Check the latest system:
A .NET library for hardware-accelerated, high performance, immediate mode rendering via Direct2D.
Syphon plugin for Unity
Godot Texture Painter
A GPU-accelerated texture painter written in Godot 3.0
Vulkan graphics and compute API bindings for .NET Standard
A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM
Profiling Tools Interfaces for GPU (PTI for GPU) is a set of Getting Started Documentation and Tools Library to start performance analysis on Intel(R) Processor Graphics easily
Library for drawing 2D graphics using the Nintendo 3DS's PICA200 GPU
A collection of high customizable unlit shaders for Lightweight Render Pipeline
A collection of Metal and MetalKit projects and resources. Very much work in progress.
The dependency-aware, high-performance aardvark rendering engine. This repo is part of aardvark - an open-source platform for visual computing, real-time graphics and visualization.
Gpu Planetary Rendering
GPU atmosphertic scattering and planet generation in Unity 3D
An example application that demonstrates how to detect which Intel GPU is present, as well as architecture-specific information such as how much memory is available.
Using Vulkan from Julia
Experimental Metal-based GPU renderer for piet 2D graphics.
OptiX 8 Lightweight Wrapper Library
Intel® GPU Compute Samples
Optimize external graphics for macs with discrete NVIDIA GPUs.
Vulkan rendering library for graphics and text
A physically-based real-time renderer in Direct3D 12
BigWheels is a cross-platform, API agnostic framework to build graphics applications.
Moded AMD RX Vega M series gpu driver to support Intel NUC Hades Canyon and all other products on Windows 10/11
A minimal implementation of Vulkan ray tracing.
Collection of notes on how to use Apple’s Metal API for compute tasks
Modern softare rendering library for C++14 using SSE/NEON
An interactive OpenCL wavefront path tracer
Swift bindings for WebGPU
[CVE-2019-14615] iGPU Leak: An Information Leakage Vulnerability on Intel Integrated GPU
Serverside, functional (ELM style) front-end and UI for aardvark, an open-source platform for visual computing, real-time graphics and visualization.
Rendering vector graphics in Unity with the power of GPU.
Gpu Emulation Stress Test
The Abstract GPU is a cross platform low-level 3D graphics API.
Save Legacy Intel Graphics
A collection of fixes and driver addons to get OpenGL, OpenCL and Quicksync video working with old (before Ivy Bridge and Bay Trail) Intel GPU on Windows 10
📺 3D Graphics in Go.
Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast)
Implementing the features of CasparCG with Node.JS and OpenCL.
KTX 2.0 (.ktx2) parser and serializer.
MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.
Luisa Compute Rs
Rust frontend to LuisaCompute and more!
A Trip Through The Graphics Pipeline Book
📕 A clone of @rygorous series of posts on the graphics pipeline.
Sample Ios Profiling
Performance comparison of popular cross-platform frameworks
Cis565 Fall 2015.github.io
CIS 565 website
A photo-realistic renderer named Ada Path Tracer based on Taichi lang
2D arcade game framework that uses the AS3 Stage3D API for GPU accelerated graphics rendering
Direct Rendering Manager in pure Go
Webgl Gpu Power Estimation
Utility for estimating the power of the GPU in the browser using WebGL debug parameters.
This is a list of game development resources I will be collecting
Software Development Resources
Collection of links to great software development resources!
Msi Led Control
This is a custom controller for the MSI graphics cards.
Functional GPU programming - DSEL & compiler
A GPU passthrough tutorial using libvirt and KVM on GNU/Linux
Maui, WPF, macOS, 3D and GpuView samples by veldrid
Vfio Gpu Passthrough Kvm Guide
A tracing software like apitrace for the original Xbox GPU
2D Game texture special effects
Graph Prog Resources
List of resources on graphics programming; both GPU architecture and rendering techniques
Collection of libraries to help solving various problems and prototypes faster. Strong focus on advanced graphics development using Vulkan and DirectX 12.
An introduction to Shaders and the graphics pipeline for ITP unconference, spring 2017
A repository documenting fake GPU's and VBIOS hacks.
🔭 cross platform general purpose GPU library - optimized for rendering
Vulkan Gpu Ray Tracer
A basic, realtime GPU Ray Tracer using the Vulkan API.
A fluid simulation technical demo.
Python Gpu (2,801)
C Plus Plus Gpu (1,847)
C Plus Plus Graphics (1,700)
Gpu Nvidia (1,157)
Gpu Cpu (1,105)
Tensorflow Gpu (990)
C Graphics (974)
Opengl Graphics (937)
Video Game Graphics (764)
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