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Search results for c sharp networking
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networking
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162 search results found
Litenetlib
⭐
2,850
Lite reliable UDP library for Mono and .NET
Steamkit
⭐
2,393
SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.
Com.unity.netcode.gameobjects
⭐
2,211
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Forgenetworkingremastered
⭐
1,464
See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy
Com.unity.multiplayer.samples.coop
⭐
1,428
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
Riptide
⭐
1,202
Lightweight C# networking solution for multiplayer games.
Bedrockframework
⭐
914
High performance, low level networking APIs for building custom servers and clients.
32feet
⭐
738
Personal Area Networking for .NET. Open source and professionally supported
Mirage
⭐
525
Easy to use high performance Network library for Unity 3d
Tcp Udp Networking
⭐
445
Source code from my C# networking tutorial series on YouTube.
Wgserverforwindows
⭐
412
Wg Server for Windows (WS4W) is a desktop application that allows running and managing a WireGuard server endpoint on Windows
Socks5
⭐
398
A full-fledged high-performance socks5 proxy server written in C#. Plugin support included.
Ecs
⭐
388
ECS for Unity with full game state automatic rollbacks
Ceras
⭐
377
Universal binary serializer for a wide variety of scenarios https://discord.gg/FGaCX4c
Quic.net
⭐
274
A .NET C# Implementation of QUIC protocol - Google's experimental transport layer.
Unitylockstep
⭐
261
Modern Lockstep with clientside prediction and rollback
Spannetty
⭐
239
Port of Netty(v4.1.51.Final) for .NET
Netcode.io.net
⭐
238
A pure managed C# implementation of the Netcode.IO spec
Ignorance
⭐
237
Ignorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.
Aura Operating System
⭐
227
AuraOS, the Franco-English Operating System developed in C# using Cosmos!
Netstack
⭐
222
Lightweight toolset for creating concurrent networking systems for multiplayer games
Octanedownloader
⭐
189
A high performance, multi-threaded C# file download library.
Ruffles
⭐
185
Lightweight and fully managed reliable UDP library.
Hazel Networking
⭐
183
Hazel Networking is a low level networking library for C# providing connection orientated, message based communication via TCP, UDP and RUDP.
Captainsmess
⭐
169
A local multiplayer networking library for making games like Spaceteam in Unity
Darkrift
⭐
167
DarkRift Networking by Unordinal
Arenagame
⭐
161
A Unity First Person Shooter game made with Forge networking as an example project.
Phoenixsharp
⭐
145
C# Phoenix Channels client. Unity Compatible.
Opc Ua Ooi
⭐
134
Object Oriented Internet - C# deliverables supporting a new Machine To Machine (M2M) communication architecture
Css_sql_networking_tools
⭐
133
Tools used by the SQL Networking Customer Support Team
Reliablenetcode.net
⭐
125
A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo
Unispyserver
⭐
124
An Open source GameSpy emulator written in C#
P2p.net
⭐
110
Peer to peer networking in C# using WebRTC
Massivenet
⭐
109
Unity3d UDP networking library focused on high-CCU, multi-server architecture.
Griffin.networking
⭐
107
Networking library for .NET
Litenetwork
⭐
106
A simple and fast .NET networking library compatible with .NET Standard 2, .NET 5, 6 and 7.
Made.net
⭐
101
MADE.NET is a home to all of those bits of code that you know you'll reuse in another project. Making app development easier with .NET.
Samplefps
⭐
100
Sample FPS project using RiptideNetworking, and source code for the Riptide tutorials.
Fps Netcode
⭐
96
Quake-style multiplayer FPS demo that integrates a number of modern netcode techniques for quality of gameplay.
Tinybirdnet Unity
⭐
88
A high level API for making networked games in Unity, utilizes https://github.com/RevenantX/LiteNetLib
Unity Unet Authoritative Networking
⭐
85
A simple implementation of authoritative movement on top of unet
Railgunnet
⭐
83
A Client/Server Network State-Synchronization Layer for Games
Playfabgameserver
⭐
81
Out of the Box Game Server for PlayFab.com
Enet Csharp
⭐
81
A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.
Entitas Sync Framework
⭐
76
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Unet Steamworks
⭐
73
Example integration of Unity's UNET HLAPI and Steamworks P2P networking using Steamworks.NET.
Pnet
⭐
71
Networking middleware for unity using Lidgren, with a custom dedicated server. This library is now obsolete in favor of its successor: https://bitbucket.org/jbruening/pnet2
Libunity
⭐
55
A gonet/2 networking library for Unity
Netcode
⭐
53
Fast and light BitWriter and BitReader.
Godotmodulescsharp
⭐
51
A set of scripts / modules to kick start your C# Godot 3.x game.
Mono.zeroconf
⭐
51
Cross platform ZeroConf client that works with the underlying ZeroConf stack on the platform for Mono and .NET
Authoritativemovementexample
⭐
51
An example of authoritative server movement using Forge Networking Remastered for Unity.
Hourainetworking
⭐
50
Transport level library for peer-to-peer networking with multiple backends for the Unity.
Photonrx
⭐
49
Photon Unity Networking supports to UniRx Observable and Task.
Tutorialunitymultiplayer
⭐
43
How to use Command Design Pattern to make custom networking for Unity?
Unity Web Sockets
⭐
40
Unity Web Sockets provides a wrapper for using Web Sockets, an advanced technology that allows real-time interactive communication between the client browser and a server. It uses a completely different protocol that allows bidirectional data flow, making it unique against HTTP.
Ecstasy
⭐
40
Simplest powerful ECS for Unity. Flexible and fast. Works w/ Burst
Godot4 Multiplayer Template
⭐
40
Multiplayer Example for the Godot4 Engine
Gambetta_networkeddemo
⭐
39
Fast-Paced Multiplayer: Sample Code and Live Demo - Gabriel Gambetta's Multiplayer Network Demo in Unity C# as Networked using Lidgren Network
Evillimiter Windows
⭐
39
Tool that limits bandwidth of devices on the same network without access.
Objecttransport
⭐
38
Send and Receive objects over TCP or UDP
Simplewebtransport
⭐
37
WebSocket Server and client for unity designed for Mirror Networking
Steamtransport
⭐
36
A Steam transport for RiptideNetworking, using Unity and Steamworks.NET.
Mercurymessaging
⭐
35
A framework and encompassing toolkit to facilitate nonspatial communication in the Unity game engine.
Networkpositionsync
⭐
35
Network Transform using Snapshot Interpolation and other techniques to best sync position and rotation over the network.
Wifitools
⭐
32
A set of tools that can simplify handle Wi-Fi profiles, connection. Also additional tools that closely related to networking and Wi-Fi.
Networkaudiosync
⭐
32
Keep your audio in sync across clients in your multiplayer Unity game!
Enet.managed
⭐
31
A managed wrapper for ENet UDP Networking Library written in C#
Unity Network Sample
⭐
31
Unityのネットワークサンプルを簡略化したもの
Networktoolkit
⭐
30
This project contains networking primitives for use with .NET.
Ghowlcomponents
⭐
30
set of components for Grasshopper including UPD, networking, Pachube, XML, and more
Unitydots Thesis
⭐
29
Bachelor's degree thesis on Unity DOTS architecture
Gamelift Example Ue4
⭐
29
Sample project integrating AWS GameLift with Unreal Engine
Windows Live Messenger
⭐
28
A loose re-creation of Microsoft's abandoned Windows Live Messenger. Made for learning purposes.
Gum
⭐
27
Gum is a collection of tools focusing mainly on game development with the goal of getting rid of the boilerplate code.
Udpkit
⭐
27
.NET/Mono/Unity Networking Library
Forgeandunity
⭐
24
Provides dungeon instances, player housing and general 'room' features to Forge Networking Remastered.
Jump
⭐
24
Just Unity Multiplayer with Photon
Unet
⭐
23
Network system for VRChat UDON
Llapi Example
⭐
23
LLAPI Networking sample (Top Down Shooter)
Airpeer
⭐
23
A WebRTC based networking plugin for Unity
Vaser
⭐
23
Vaser is a powerful high performance event based network engine library for C# .Net. It’s possible to start multiple servers in one program and use the same network code for all servers. In the network communication are all strings are omitted, instead it is based on a unique binary identifier, which the CPU and memory relieves massively.
Mixedrealitynetworking
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23
UDP networking library for Unity in combination with UWP and/or Hololens
Simpleunitytcp
⭐
22
🖧 Simple Unity Project to show how TCP communication are builded in C# without multi-threading or Unity network (Unet) involved.
Watsonmesh
⭐
22
A simple mesh networking library in C# based on WatsonTcp
First Steps Tutorial
⭐
22
A tutorial to take your first steps with coherence, a Unity networking framework.
Unitybasicnetworking
⭐
21
Very basic client-server networking implemented using unet's LLAPI.
Karting
⭐
21
A multiplayer racing example project in Unity using the SocketWeaver SDK
Photonvr
⭐
21
A Unity Package containing all the necessary components to do VR networking with Photon
Open Platform
⭐
20
The Tenlastic Open Platform is a complete solution for creating a massively multiplayer online game including database hosting, automatic build and release pipelines, matchmaking, and game server hosting.
Msquic.net
⭐
20
.NET wrapper around MsQuic using TLS
Unitylidgrenipv6
⭐
19
IPv6-only networking integration using Lidgren on Unity4
Fp Mog
⭐
19
Fast Paced Multiplayer Online Game
Frame Number Sync
⭐
17
Keeps time in sync between server and client.
Tanksnetworkinginazure
⭐
17
Tanks Networking demo project from Unity Store that can be deployed in Azure Cloud and scaled using Kubernetes
Guide Unitysteamnetcodegameobjects
⭐
17
This repository is designed to help developers learn how to get started with Facepunch/Steamworks Networking and Unity Netcode For GameObjects, tools for game development. This project includes tutorials and examples for using these tools with the Unity game engine and C#.
Cardchess
⭐
15
A Unity3d game inspired by Chess, MtG and SC2. The playfield is a NxM board. Players take turns casting spells, which can summon a creature to the board, add an item to a creature, or do other special effects. Attacking and movement of the pieces are mostly Chess-based, except that pieces have Health. Full rules are available on the wiki pages.
Cube
⭐
14
Scalable high level network library for Unity
Imp.net
⭐
14
Imp.NET is a fast, high-level, object-oriented C# networking library that supports the invocation of remote methods through proxy interface objects.
Socialnetworkapp
⭐
14
Location based social networking web app written using C# ASP.NET.
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