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Search results for c plus plus triangle
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319 search results found
Meshoptimizer
⭐
4,435
Mesh optimization library that makes meshes smaller and faster to render
Geometrize
⭐
1,016
🔳 Geometrize is a desktop app that geometrizes images into geometric primitives
Nanort
⭐
965
NanoRT, single header only modern ray tracing kernel.
Vcglib
⭐
947
The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes
Im3d
⭐
892
Immediate mode rendering and 3d gizmos.
Seurat
⭐
803
Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on mobile 6DoF VR systems.
Android Vulkan Tutorials
⭐
741
A set of samples to illustrate Vulkan API on Android
Cdt
⭐
689
Constrained Delaunay Triangulation (C++)
Tetwild
⭐
487
Robust Tetrahedral Meshing in the Wild.
Meshpy
⭐
439
2D/3D simplicial mesh generator interface for Python (Triangle, TetGen, gmsh)
Maskedocclusionculling
⭐
425
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
Hybridrenderingengine
⭐
404
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Gamephysicscookbook
⭐
398
Source code for Game Physics Cookbook
Hmm
⭐
376
Heightmap meshing utility.
Quadriflow
⭐
337
QuadriFlow: A Scalable and Robust Method for Quadrangulation
Sdfgen
⭐
325
A simple commandline utility to generate gridbased signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.
Minpt
⭐
278
A path tracer in 300 lines of C++
Rtxon
⭐
261
Simple Vulkan raytracing tutorials
Sdf
⭐
240
Parallelized triangle mesh > continuous signed distance field on CPU
Manifoldplus
⭐
225
ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups
Aabo
⭐
205
Axis Aligned Bounding Octahedron
Proceduralmeshdemos
⭐
195
Examples of procedural mesh generation in Unreal 4.
Manifold
⭐
178
Convert any Triangle Mesh to Watertight Manifold
Imgui_sdl
⭐
163
ImGuiSDL: SDL2 based renderer for Dear ImGui
Supernova
⭐
160
Game engine for 2D and 3D projects with entity component system (ECS) and dataoriented design
Geometryfx
⭐
159
DirectX 11 library that provides convenient access to computebased triangle filtering (CTF)
Opengl Tutorials
⭐
136
Ue4proceduralmesh
⭐
127
UE4.7 Procedural Mesh Generation plugin
Vtkbool
⭐
127
A new boolean operations filter for VTK
Trianglemeshdistance
⭐
123
Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh
Gh_d3d11_hook
⭐
121
Barebones D3D11 hook.
Bhh
⭐
117
Bounding Halfspace Hierarchy
Wykobi
⭐
115
Wykobi C++ Computational Geometry Library
Super Sunshine
⭐
115
A raytracer with a simple scene description language for easily generating beautiful images.
Usdpluginexamples
⭐
112
Simple Examples to demonstrate how to compile and build USD plugins
Fcpw
⭐
105
fast closest point queries
Toymeshpathtracer
⭐
105
Toy Mesh Path Tracer that I used as a base for job interview tasks
Fieldgen
⭐
101
Generates highquality, optimally smooth tangent direction fields on triangle meshes.
Windingnumber
⭐
101
Code for fast approximate generalized winding number (solid angle) computation for triangle soups
Geometry Processing Parameterization
⭐
99
Parameterization assignment for Geometry Processing course
Thea
⭐
94
A toolkit for visual computing with a focus on geometry processing
Ascii3d
⭐
93
3D Render in ASCII art
Redqueen_legacy
⭐
88
initial commit
Triangle
⭐
88
This is a mirror of the latest stable version of Triangle.
Geometry Processing Introduction
⭐
83
Introductory assignment for Geometry Processing course
Halfedge
⭐
78
A C++ halfedge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.
Stl_reader
⭐
77
One header C++ library to load ascii and binary stl ('stereolithography') geometry files
Computer Graphics Bounding Volume Hierarchy
⭐
76
Computer Graphics Assignment about Bounding Volume Hierarchies
Geometry Processing Registration
⭐
71
Registration assignment for Geometry Processing course
Softwarerenderer
⭐
69
C++ Software Renderer/Rasterizer
Voxelizer
⭐
68
A fast parallel CPUbased surface & solid voxelizer.
A Simple Triangle
⭐
66
A Simple Triangle  A journey into cross platform OpenGL and Vulkan
Rtx_compute_samples
⭐
62
RTX compute samples
Vulkandemos
⭐
59
Vulkan demos and tutorials.
Krislibrary
⭐
58
Basic math, geometry, and robotics, and other routines used in projects from Kris Hauser's lab
Lbc
⭐
57
Local barycentric coordinates solver
Trianglepacker
⭐
56
📄 Triangle packer for light map
Dem2mesh
⭐
55
Quickly generate 2.5D meshes from elevation models.
Dual Contouring
⭐
54
Dual Contoruing implemented in C++
Geometrize Lib
⭐
53
🔶 C++ library for Geometrize, a tool for geometrizing images into geometric primitives
Basix
⭐
53
FEniCS finite element basis evaluation library
Font23d
⭐
52
Convert any text to a 3d mesh using any font style
E3dos
⭐
52
A 3D Engine I wrote as a kid in C++
Agros2d
⭐
51
vf
Planetrenderer
⭐
50
A repo for my research on planet rendering in c++  opengl **Now runs on Linux**
Indexbuffercompression
⭐
50
A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised trilists.
Moebiusregistration
⭐
50
Moebius Registration
Ps1 Tests
⭐
49
Collection of PlayStation 1 tests for emulator development
Trianglepacker
⭐
48
A C/C++ singlefile library that packs triangles of a 3D mesh into a rectangle/texture.
Developabilityoftrianglemeshes
⭐
47
The code accompanying the paper "Developability of Triangle Meshes" by Oded Stein, Eitan Grinspun and Keenan Crane
Tk_objfile
⭐
45
Single file, headeronly .OBJ mesh loader with zero dependancies
Qosmic
⭐
43
A flam3 fractal image editor
Meshfem
⭐
43
Finite Element Codebase for Triangle/Tetrahedral Meshes
Python Vulkan Triangle
⭐
43
Standalone python program that draws a triangle using vulkan on Windows and Linux
Intuitiveengine
⭐
42
A simple 3D engine made only with 2D drawLine functions.
Ascii Render
⭐
41
Simple ASCII renderer, because it's fun
Mandoline
⭐
41
A robust cutcell mesh generator for arbitrary trianglemesh inputs
Pixelsyncoit
⭐
40
A demo for order independent transparency using pixel synchronization (GL_ARB_fragment_shader_interlock)
Raw Vulkan
⭐
40
🔥 Experiments building Vulkan applications, libraries, and abstractions.
Meshmaker
⭐
40
Simple modeling app for Mac OS X
Tvb Gdist
⭐
40
Geodesic Library (adaptation by TVB Team)
Meshsdf
⭐
39
Signed Distance Function from triangle mesh.
Meshimp
⭐
37
A Constrained Resampling Strategy for Mesh Improvement  SGP 2017
Organic Mesh Growth
⭐
37
A GPU implementation of a unified approach to grown structures, implemented with Vulkan
Cmu_15_462
⭐
37
notes and assignments of CG (CMU 15462/662)
Bullet Fluids
⭐
36
Lean Vtk
⭐
36
A minimal VTK file writer for triangle, quad, hex and tet meshes in 2D and 3D. Only C++ standard lib as dependencies.
Pepr3d
⭐
35
Pepr3D  Multimaterial 3D painting editor
Retrowarp
⭐
33
A Vulkan compute shader implementation of a fictional retro GPU
Quartet
⭐
32
A tetrahedral mesh generator that does isosurface stuffing with an acute tetrahedral tile.
Pathtracer
⭐
32
Simple, quick'n dirty, pathtracer
Awesomenode
⭐
32
Extended cocos2dx DrawNode with tessellation and AntiAliasing for smooth drawing. 😍
Tethex
⭐
32
Conversion from tetrahedra (triangles) to hexahedra (quadrangles)
Md_ad9833
⭐
31
Library for using a AD9833 Programmable Waveform Generator hardware by Analog Devices.
Vkdf
⭐
31
A collection of Vulkan demos
Miniply
⭐
30
A fast and easytouse PLY parsing library in a single c++11 header and cpp file
Aequipedis
⭐
29
Efficiently encoded triangle meshes as image placeholders
Vcache_optimizer
⭐
29
Mesh optimizer for improving GPU vertex cache hits
Finalproject Hybridrenderer
⭐
28
CIS565 Final Project
Directx12 Framework
⭐
28
A framework for learning DirectX12 and demonstrate graphics techniques
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