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Search results for c plus plus texture
c-plus-plus
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texture
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476 search results found
Cocos2d X
⭐
17,697
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Glslviewer
⭐
4,324
Console-based GLSL Sandbox for 2D/3D shaders
Openmvs
⭐
2,969
open Multi-View Stereo reconstruction library
Openimageio
⭐
1,869
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
Fbx2gltf
⭐
1,802
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
Xatlas
⭐
1,782
Mesh parameterization / UV unwrapping library
Cocos2d Js
⭐
1,777
cocos2d-x for JS
Directxtex
⭐
1,699
DirectXTex texture processing library
Kirikiroid2
⭐
1,422
Granite
⭐
1,404
My personal Vulkan renderer
Awesomebump
⭐
1,180
AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Insane Bump.
Cauldron
⭐
788
A simple framework for rapid prototyping on Vulkan or Direct3D 12
Mvs Texturing
⭐
768
Algorithm to texture 3D reconstructions from multi-view stereo images
Replica Dataset
⭐
744
The Replica Dataset v1 as published in https://arxiv.org/abs/1906.05797 .
Ktx Software
⭐
739
KTX (Khronos Texture) Library and Tools
Laigter
⭐
672
Laigter: automatic normal map generator for sprites!
Spout2
⭐
668
A video frame sharing system for Microsoft Windows
Oxygine Framework
⭐
656
Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
Ptex
⭐
651
Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex
Slade
⭐
647
It's a Doom editor
Smaa
⭐
638
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.
Crunch
⭐
636
Advanced DXTc texture compression and transcoding library
Rayrender
⭐
594
A pathtracer for R. Build and render complex scenes and 3D data visualizations directly from R
Klakspout
⭐
583
Spout plugin for Unity
Diligentcore
⭐
547
A modern cross-platform low-level graphics API
Skylicht Engine
⭐
539
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
Voxel Cone Tracing
⭐
489
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Oglplus
⭐
488
OGLplus is a collection of open-source, cross-platform libraries which implement an object-oriented facade over the OpenGL® (version 3 and higher) and also OpenAL® (version 1.1) and EGL (version 1.4) C-language APIs. It provides wrappers which automate resource and object management and make the use of these libraries in C++ safer and more convenient.
Gpu Gems Book Source Code
⭐
464
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Glintercept
⭐
459
GLIntercept is a OpenGL function call interceptor for Windows that will intercept and log all OpenGL calls
Nvidia Texture Tools
⭐
440
Texture processing tools with support for Direct3D 10 and 11 formats.
Tiny3d
⭐
435
A Small OpenGL Based Renderer
Deferredtexturing
⭐
433
A rendering sample that demonstrates bindless deferred texturing using D3D12
Visionaray
⭐
417
A C++-based, cross platform ray tracing library
Ofxpimapper
⭐
413
Projection mapping addon for openFrameworks that works on the Raspberry Pi
Tyra
⭐
398
Game engine for PlayStation 2™
Ispctexturecompressor
⭐
397
ISPC Texture Compressor
Eepp
⭐
390
eepp is an open source cross-platform game and application development framework heavily focused on the development of rich graphical user interfaces.
Imgui Ws
⭐
389
Dear ImGui over WebSockets
Rom Properties
⭐
386
ROM Properties Page shell extension
Mineways
⭐
375
Exports models from Minecraft for 3D printing or rendering
Daedalusx64 Vitagl
⭐
362
Daedalus X64 port for PSVITA through vitaGL.
Opengles
⭐
361
OpenGL ES 2.0 iPhone tutorial.
Laugh_engine
⭐
347
A Vulkan implementation of real-time PBR renderer
Ashes
⭐
346
Drop-in replacement for Vulkan shared library, for older hardware compatibility
Etc2comp
⭐
332
Collada2gltf
⭐
328
COLLADA to glTF converter
Klakhap
⭐
325
HAP video player plugin for Unity
Gl_ssao
⭐
323
optimized screen-space ambient occlusion, cache-aware hbao
Vctrenderer
⭐
318
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/78333
Ffnx
⭐
300
Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
Diligentsamples
⭐
298
Sample projects demonstrating the usage of Diligent Engine
Normalmapgenerator
⭐
294
A simple program that converts images into normal maps
Gltf Toolkit
⭐
265
A collection of tools for modifying and optimizing glTF assets
Obj Loader
⭐
259
A C++ OBJ Model Loader that will parse .obj & .mtl Files into Indices, Vertices, Materials, and Mesh Structures.
Gltfforue4
⭐
259
Import glTF 2.0 in Unreal Engine 4 & 5
Netradiant Custom
⭐
258
The open-source, cross-platform level editor for id Tech based games.
Rectpack2d
⭐
254
A header-only, very efficient 2D rectangle packing library.
Node Gles
⭐
249
Intel Texture Works Plugin
⭐
220
Intel has extended Photoshop* to take advantage of the latest image compression methods (BCn/DXT) via plugin. The purpose of this plugin is to provide a tool for artists to access superior compression results at optimized compression speeds within Photoshop*.
Softwarerenderer
⭐
219
Software rendering engine with PBR. Built from scratch on C++.
Fastc
⭐
214
A fast texture compressor for various formats
Unrealcookbook
⭐
200
虚幻4引擎的一些编程实践分享
D3d11 Wallhack
⭐
196
d3d11 hook x86/x64
Pbrt Parser
⭐
193
A simple parser for the PBRT file format
Cheetah Texture Packer
⭐
192
High efficient and fast 2D bin packing tool
Imgui_software_renderer
⭐
184
A Software Renderer for Dear ImGui
Raytracedhardshadow
⭐
182
DXR based raytraced hard shadow for Unity
Aobaker
⭐
179
ambient occlusion baking tool
Ofxomxplayer
⭐
177
OpenMax accelerated video player for openFrameworks on the Raspberry Pi 0-3. Does not work with RPI4
Ubfg
⭐
171
Ultimate Bitmap Font Generator
Ofxvisualprogramming
⭐
150
A visual programming patching environment for OF
Giraffe
⭐
147
Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器
Pop_up_slam
⭐
136
Pop-up SLAM: Semantic Monocular Plane SLAM for Low-texture Environments
Kram
⭐
134
Encode/decode/info to KTX/KTX2/DDS files with LDR/HDR and BC/ASTC/ETC2. Mac/Win C++11 too, Mac viewer, and scripts for batch processing textures.
Efxclipse Drift
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133
Flutter_opengl
⭐
127
A Flutter OpenGL ES plugin using a Texture() widget. Supports Android, Linux and Windows. Many shaders from ShaderToy.com can be copy/pasted
Opengl_examples
⭐
122
Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others
Ofxhpvplayer
⭐
122
Cross-platform C++ toolset for playing high-res and high-fps video content.
Etcpack
⭐
120
Provides code for compression of textures for ETC1, ETC2 and EAC textures
Img2ktx
⭐
115
Converts common image formats (PNG, JPG, etc.) to GPU-native compressed (BCn, ETC, ASTC) in KTX containers.
Of Deferredrendering
⭐
105
OpenGL 2.1/GLSL 1.20 deferred rendering implementation in openFrameworks
Ltbl2
⭐
103
A 2D dynamic lighting system with accurate soft shadows.
Xatlas Python
⭐
100
Python bindings for xatlas
U3dterraineditor
⭐
99
Simple terrain editor built using Urho3D.
Raytracer
⭐
99
A ray tracing program
Premulalpha
⭐
97
Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discovered every few years. This project includes descriptions/examples and tools for using pre-multiplied alpha.
Sdl2 Raycast
⭐
96
SDL2 C++ raycasting engine with vertical movement, floor/ceiling texture mapping and sprites.
Diligenttools
⭐
95
Utilities built on top of core module
Osgocean
⭐
94
An ocean rendering nodekit for OpenSceneGraph
Cpurasterizer
⭐
92
CPU Based Rasterizer Engine
Plane Opt Rgbd
⭐
90
Plane-Based Optimization of Geometry and Texture for RGB-D Reconstruction of Indoor Scenes
Asynctexturereader
⭐
89
Get texture data asynchronously in Unity 5
Ngl
⭐
88
The NCCA Graphics Library
Berconmaps
⭐
88
BerconMaps is a 3rd party texture plugin for Autodesk 3ds Max
Texpack
⭐
87
Simple cross-platform command line texture packer based on the MaxRects algorithm by Jukka Jylänki (https://github.com/juj/RectangleBinPack).
Texturefusion
⭐
85
[CVPR2020] TextureFusion: High-Quality Texture Acquisition for Real-Time RGB-D Scanning
Cef Mixer
⭐
84
High Performance off-screen rendering (OSR) demo using CEF
Ofxrpicameravideograbber
⭐
83
development of ofxRPiCameraVideoGrabber, an addon to control the native Raspberry Pi camera in openFrameworks
Cbfg
⭐
82
Codehead's Bitmap Font Generator
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