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Search results for c plus plus shadow
c-plus-plus
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shadow
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143 search results found
Spartanengine
⭐
1,916
A game engine with an emphasis on real-time cutting-edge solutions
Horde3d
⭐
1,380
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
Pmtech
⭐
832
Lightweight, multi-platform, data-oriented game engine.
Cauldron
⭐
788
A simple framework for rapid prototyping on Vulkan or Direct3D 12
Shadows
⭐
685
A sample app that demonstrates several techniques for rendering real-time shadow maps
Limonengine
⭐
573
3D FPS game engine with full dynamic lighting and shadows
Everyray Rendering Engine
⭐
517
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Gpu Gems Book Source Code
⭐
464
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Borderlesswindow
⭐
441
basic win32 example of a borderless window (with aero shadows)
Ogsr Engine
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433
OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl
Hybridrenderingengine
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404
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Vqengine
⭐
403
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Blueshiftengine
⭐
386
Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. The project is currently in an early stage of development.
Qt Nice Frameless Window
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349
Qt Frameless Window for both Windows and OS X, support Aero Snap, drop shadow on Windows, and support Native Style such as round corner, drop shadow on OS X. Based on QMainWindow.
Laugh_engine
⭐
347
A Vulkan implementation of real-time PBR renderer
Vctrenderer
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318
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/78333
Faceworks
⭐
317
A middleware library and sample application for high-quality skin and eye rendering
Diligentsamples
⭐
298
Sample projects demonstrating the usage of Diligent Engine
Nuomodelviewer
⭐
288
A simple Wavefront OBJ viewer.
Shadowd
⭐
267
The Shadow Daemon web application firewall server
Cinder Experiments
⭐
216
A collection of experiments, samples and other bits of code.
Opengl Renderer
⭐
190
Modern OpenGL renderer written in C++17
Outdoorlightscattering
⭐
188
Outdoor Light Scattering Sample
Raytracedhardshadow
⭐
182
DXR based raytraced hard shadow for Unity
Shadowspawn
⭐
181
A Windows utility that mounts a shadow copy of the disk at a drive letter and then spawns an arbitrary command.
Renderer
⭐
163
My software-only 3D renderer and raytracer (aka "TTSIOD renderer")
Limitless Engine
⭐
158
OpenGL C++ Graphics Engine
Borderlesswindow
⭐
156
Shadowfx
⭐
145
DirectX 11 and 12 library that provides a scalable and GCN-optimized solution for deferred shadow filtering
Hobocopy
⭐
141
An open source backup tool for Windows
Opengl_examples
⭐
122
Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others
Aws Iot Device Sdk Cpp
⭐
117
SDK for connecting to AWS IoT from a device using C++
Ltbl2
⭐
103
A 2D dynamic lighting system with accurate soft shadows.
Scrapengine
⭐
98
A very simple real-time Vulkan 3D game engine
Candle
⭐
90
2D lighting for SFML
Lghdemo
⭐
86
Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demo
Ofxdeferredshading
⭐
81
an openFrameworks addon for shading, lighting, lens simulation.
Urchinengine
⭐
80
Game engine library: 3D, Physics, Sound, Network, IA, Map Editor
Opencv_imagebackgroundremoval
⭐
79
Remove image background and shadows
Masterhide
⭐
76
MasterHide x64 Rootkit
Light Propagation Volumes
⭐
71
Master's Thesis.
Opengl Build High Performance Graphics
⭐
70
OpenGL Build High Performance Graphics, by Packt
Shadow Of The Wyrm
⭐
70
Traditional roguelike game in the spirit of ADOM and Omega.
Real Time Pbr
⭐
65
This is a physically based real-time renderer made for learning purposes.
Neothyne
⭐
56
Engine and game
Of Esmshadowmapping
⭐
53
Exponential Shadow Mapping in openFrameworks
Mycraft
⭐
52
A minecraft clone project based on modern OpenGL completed in ZJU computer graphics course.
Chewman Vulkan
⭐
50
Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL
Solarsystem
⭐
49
A solar system simulator with Verlet, using OpenGL for displaying.
Graphics
⭐
46
🌴 Implement some RTR and PBR papers
Opengl Shadowmapping
⭐
45
Examples of normal shadow mapping (with PCF), VSM, and VSM together with a cubemap.
Gpu Emulation Stress Test
⭐
43
Raytracer
⭐
41
CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
Emerald Engine
⭐
40
3D graphics engine using OpenGL
Glide3d
⭐
35
A Tiny 3D Game Engine
Gitechdemo
⭐
35
Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
Multi View Wire Art
⭐
33
Multi-view Wire Art
Datum
⭐
31
Vulkan Renderer
Cinderblock Deferred Renderer
⭐
31
A Cinder apps that utilizes a deferred rendering engine to render lights and SSAO. There is also point-light shadow-mapping.
Meinekraft
⭐
30
Rendering engine written in C++ & OpenGL.
Macosx Vfs Redirector
⭐
29
Mac OS X file system filter to redirect file operations
Weep
⭐
28
My personal pet game engine in C++.
Directx12 Framework
⭐
28
A framework for learning DirectX12 and demonstrate graphics techniques
Finalproject Hybridrenderer
⭐
28
CIS565 Final Project
Ultrastar Creator
⭐
27
UltraStar Creator
Fast Shadow Detection
⭐
27
Fast Shadow Detection from a Single Image Using a Patched CNN
Engine1
⭐
26
Atlas Fate Between Light And Darkness
⭐
25
"Become one with the shadows"
Haartraining
⭐
24
Car Detection using Haar Training
Ultrastar Manager
⭐
23
UltraStar Manager
Gnss Shadowing
⭐
23
Predict GNSS Shadowing and HDOP Maps and plan HDOP optimal routes
Zaphod
⭐
23
A CPU Raytracer
Fastpix3d
⭐
22
Software Rasterizer (C++)
Tracey
⭐
22
A 3d ray tracer in C++ (High School Project)
Meandmyshadow
⭐
21
Fork of the puzzle game Me and My Shadow originally at SourceForge
Ltbl
⭐
21
Let There Be Light - A 2D Dynamic soft shadows system written using SFML and OpenGL directly. Uses quad trees for accelerated region queries.
Variance_shadow_mapping_vk
⭐
21
Variance shadow mapping for omni lights with Vulkan
Yass
⭐
20
lightweight and efficient, socks5/http forward proxy. privoxy is not required. pure native, written in c++ and rust.
Cyph3d
⭐
20
C++ 3D Engine built with Vulkan
Tokonoma
⭐
20
Graphics related projects/prototypes/playground (Vulkan, C++17)
Qwidgetmap
⭐
19
QWidgetMap is a mapping library that provides a Qt QWidget class that you can use in your own applications
Sirmetal
⭐
18
A metal based game engine
Openglpractice
⭐
18
Follow http://learnopengl.com/ 的练习和作业
Nvidiacascadedshadowmapsglm
⭐
18
Modification of the Nvidia Cascading Shadow Maps demo using a pure shader based approach over immediate mode
Shadows
⭐
18
Shadows implementation
Kge
⭐
17
Kochol Game Engine(KGE) is going to be a complete game engine that has flexible design which uses Plugins, Components and Systems. You can create games for windows, linux ,web and android devices with this engine.
Qt5 Shadow Maps
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17
Shadow mapping implementation with Qt5 and OpenGL
Three.cpp Rev 2
⭐
17
Reboot of the attempt to port Three.cpp
Directx10 Tutorials
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16
Ray Tracing
⭐
16
Ray Tracing
Windows Blurbehind
⭐
15
JavaScript bindings for DwmEnableBlurBehindWindow
Raysrenderer
⭐
15
Hybrid raytracing and filtering playground.
Dynlight
⭐
14
Dynamic Lightning for cocos2d-x
Moncraft
⭐
14
Sandbox game developed using C++ 14 & OpenGL 3.3 🕹
Opengl 2d Shadows
⭐
14
OpenGL 2D Normal Map and Shadow demo (old CS assignment, bad code, don't judge!)
Ssr
⭐
14
Screen Space Reflection
Sr_core
⭐
13
These are the core packages for the Shadow Robot hardware and simulation.
Algine
⭐
13
Open Source OpenGL C++ Engine
Vostok
⭐
13
VOSTOK, the Voxel Octree Solar Toolkit, is a C++ command-line tool to compute a detailed model of incoming solar radiation distribution on a patch of land, including structures like buildings and vegetation, represented by a 3D point cloud data set.
Acc Bakeryoptix
⭐
12
AO bakery for Assetto Corsa, powered by NVIDIA OptiX
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