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Open3D: A Modern Library for 3D Data Processing
COLMAP - Structure-from-Motion and Multi-View Stereo
open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.
open Multi-View Stereo reconstruction library
Photogrammetric Computer Vision Framework
Real-time dense visual SLAM system
An Iterative Closest Point (ICP) library for 2D and 3D mapping in Robotics
Poisson Surface Reconstruction
Visual Inertial Odometry with SLAM capabilities and 3D Mesh generation.
A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data
A lean C++ library for working with point cloud data
Real-time large scale dense visual SLAM system
Algorithm to texture 3D reconstructions from multi-view stereo images
[Siggraph 2017] BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration
LiveScan3D is a system designed for real time 3D reconstruction using multiple Azure Kinect or Kinect v2 depth sensors simultaneously at real time speed.
Real-time 3D face tracking and reconstruction from 2D video
Extreme 3D Face Reconstruction: Looking Past Occlusions
Polygonal Surface Reconstruction from Point Clouds
3DMatch - a 3D ConvNet-based local geometric descriptor for aligning 3D meshes and point clouds.
Co-Fusion: Real-time Segmentation, Tracking and Fusion of Multiple Objects
Modular framework for online informative path planning.
3D reconstruction system to creating detailed scene geometry from range video.
Intrinsic3D - High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting (ICCV 2017)
Real-Time 3D Semantic Reconstruction from 2D data
OpenREALM is a pipeline for real-time aerial mapping utilizing visual SLAM and 3D reconstruction frameworks.
MaskFusion: Real-Time Recognition, Tracking and Reconstruction of Multiple Moving Objects
Cross platform, open source application for the processing, visualization, and analysis of 3D tomography data
Kimera Vio Ros
ROS wrapper for Kimera-VIO
OpenARK is an open-source wearable augmented reality (AR) system founded at UC Berkeley in 2016. The C++ based software offers innovative core functionalities to power a wide range of off-the-shelf AR components, including see-through glasses, depth cameras, and IMUs.
Official libmv codebase
Massively Parallel Multiview Stereopsis by Surface Normal Diffusion
An open-source version of the Chisel chunked TSDF library.
face detection alignment recognition reconstruction ...
Shading-aware Multi-view Stereo
3dunderworld Sls Gpu_cpu
A structured light scanner
An integrated SfM (Structure from Motion) and MVS (Multi-View Stereo) solution.
Real-time surfel-based mesh reconstruction from RGB-D video.
A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.
Gadgetron - Medical Image Reconstruction Framework
SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction
3dunderworld Structured Light Scanner
[3DUNDERWORLD-SLS] High-accuracy Structured-Light Scanner.
Accurate, detailed, and automatic modelling of laser-scanned trees
Hyper Table Ocr
A carefully-designed OCR pipeline for universal boarded table recognition and reconstruction.
ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residuals
Pipeline for creating multi-view benchmark datasets from laser scans and images.
Starviewer, a cross-platform open source medical imaging software
(latest updates and bug fixed) DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction
Robust Point Cloud Based Reconstruction of Large-Scale Outdoor Scenes
real-time 3D reconstruction of non-rigidly deforming scenes using depth data
[CVPR'2020] DeepDeform: Learning Non-rigid RGB-D Reconstruction with Semi-supervised Data
Software for Tomographic Image Reconstruction
Plane Opt Rgbd
Plane-Based Optimization of Geometry and Texture for RGB-D Reconstruction of Indoor Scenes
Experiment-independent toolkit for (charged) particle track reconstruction in (high energy) physics experiments implemented in modern C++
Thin structure reconstruction
a software for the reconstruction of a real-time 3D face model from a monocular camera.
ROS node for real-time FCNN depth reconstruction
This repository contains the active 3D reconstruction library described in the papers: "An Information Gain Formulation for Active Volumetric 3D Reconstruction" by Isler et al. (ICRA 2016) and "A comparison of volumetric information gain metrics for active 3D object reconstruction" by Delmerico et al. (Autonomous Robots, 2017).
This is an enhanced version of GraphSfM
Multi-view Stereo 3D Edge Reconstruction
3d reconstruction using three step phase shift
Implementation of "kinect fusion" 3d shape reconstruction method
A collection of gradient-domain light transport algorithms implemented with Mitsuba
Realtime Manifold Mesh Reconstructor
Reconstructs a manifold mesh from sparse data in realtime. Sparse data can be obtained in realtime from a sparse feature-based SLAM algorithm.
Gradient-domain path tracing (G-PT) and gradient-domain bidirectional path tracing (G-BDPT) for Mitsuba renderer
Blockwise Multi-Order Feature Regression for Real-Time Path Tracing Reconstruction
KNOSSOS is a software tool for the visualization and annotation of 3D image data and was developed for the rapid reconstruction of neural morphology and connectivity.
A C++ tool for 3D reconstruction from parallel 2D sections
Indirect Light Field Reconstruction
Implementation of "Reconstructing the Indirect Light Field for Global Illumination" (SIGGRAPH 2012)
Completely mesh based RGB-D reconstruction. Capable of storing large reconstructions without wasting GPU memory.
3d Face Reconstruction
3D reconstruction of detected face
3D surface reconstruction software: from point clouds to triangle meshes.
Las Vegas Reconstruction 2.0
Implicit Shape Representation for 3D Tracking and Reconstruction
3D reconstruction with openCV and SFM
[ECCV 2022] Official implementation of "Initialization and Alignment for Adversarial Texture Optimization"
Learning latent representations of registered meshes is useful for many 3D tasks. Techniques have recently shifted to neural mesh autoencoders. Although they demonstrate higher precision than traditional methods, they remain unable to capture fine-grained deformations. Furthermore, these methods can only be applied to a template-specific surface mesh, and is not applicable to more general meshes, like tetrahedrons and non-manifold meshes. While more general graph convolution methods can be empl
Code for 3D Reconstruction from Accidental Motion
Photogrammetric platform for 3d reconstruction from multiple images
Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor
ROS-Industrial Focused Technical Project: Robotic Blending
C++ simulation, reconstruction and analysis framework for particle physics experiments
Visual-Inertial-Semantic-MApping Dataset and tools
Main repository for the CCP SynerBI software
3D Object Reconstruction using Point Pair Features
Manhattan-world Urban Reconstruction from Point Clouds
Temporal Lightfield Reconstruction
Open source Git repository for the SIGGRAPH 2011 paper "Temporal Light Field Reconstruction for Rendering Distribution Effects"
The code of SCFusion: Real-time Incremental Scene Reconstruction with Semantic Completion
RGB-D Reconstruction Toolkit
Core of the smartphonebrainscanner2 framework.
A implemetation of deformation graph which was widely used in mesh deformation and non-rigid reconstruction
The programs for generating the 40k hair dataset in HairNet: Single-View Hair Reconstruction using Convolutional Neural Networks https://arxiv.org/abs/1806.07467
A particle-filter framework for robust cryoEM 3D reconstruction
C Plus Plus Qt (8,492)
C Plus Plus Video Game (8,255)
C Plus Plus Cmake (8,010)
C Plus Plus Algorithms (5,466)
Python C Plus Plus (4,508)
C Plus Plus Opengl (4,089)
C Plus Plus 3d Graphics (3,196)
C Plus Plus Testing (2,744)
Java C Plus Plus (2,629)
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