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Search results for c plus plus pbr
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96 search results found
Filament
⭐
16,722
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Wickedengine
⭐
5,125
3D engine with modern graphics
Dust3d
⭐
2,748
Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.
Vrm4u
⭐
1,147
Runtime VRM loader for UnrealEngine4
Softglrender
⭐
858
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
Pbr
⭐
833
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Etherealengine
⭐
819
C++ Game Engine and Editor
Vulkan Gltf Pbr
⭐
782
Physical based rendering with Vulkan using glTF 2.0 models
Etengine
⭐
716
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Renderlab
⭐
554
App of RTR, PTR and Editor
Stratusgfx
⭐
546
Realtime 3D rendering engine
Everyray Rendering Engine
⭐
517
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Vulkandemos
⭐
460
Some simple vulkan examples.
Vk_raytrace
⭐
457
Ray tracing glTF scene with Vulkan
Yave
⭐
446
Yet Another Vulkan Engine
Nabla
⭐
423
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Vqengine
⭐
403
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Harfang3d
⭐
392
HARFANG 3D source code public repository
Hyperion Engine
⭐
383
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
Laugh_engine
⭐
347
A Vulkan implementation of real-time PBR renderer
Quartz
⭐
338
Physically based Vulkan RTX path tracer with a declarative ES7-like scene description language.
Pbrvulkan
⭐
328
Vulkan Real-time Path Tracer Engine
Atlas Engine
⭐
284
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
Daemon
⭐
269
The Dæmon game engine. With some bits of ioq3 and XreaL.
Cluster
⭐
267
Clustered shading implementation with bgfx
Raytracing
⭐
260
Realtime GPU Path tracer based on OpenCL and OpenGL
Lugdunum
⭐
237
[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.
Softwarerenderer
⭐
219
Software rendering engine with PBR. Built from scratch on C++.
Cinder Experiments
⭐
216
A collection of experiments, samples and other bits of code.
Opengl Renderer
⭐
190
Modern OpenGL renderer written in C++17
Moravaengine
⭐
169
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
Limitless Engine
⭐
158
OpenGL C++ Graphics Engine
Monte Carlo Ray Tracer
⭐
141
Physically based renderer with Path Tracing and Photon Mapping.
Renderergl
⭐
136
Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.
Vxr
⭐
133
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
Srender
⭐
106
A c++ implemtation of software rasterization application with pbr
Source Pbr
⭐
103
Source Engine Physically Based Rendering implementation
Spectral Clara Lux Tracer
⭐
101
✨A physically based ray tracer with multiple shading models support and Color Rendering Index (CRI) evaluation. Project developed for my master degree thesis at University Milano-Bicocca. ✨
Photonbox
⭐
100
A portable modern OpenGL Game-Engine with focus on PBR
Gamemachine
⭐
90
GameMachine
Pathfinder
⭐
78
DirectX 12 Renderer
Helios
⭐
74
DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, etc 💫
Sirenginethe3rd
⭐
73
A dx12 game engine (kind of).
Vk_shaded_gltfscene
⭐
72
Rendering glTF scenes with ray tracer and raster (Vulkan)
Supernovaengine
⭐
66
An experimental game engine.
Real Time Pbr
⭐
65
This is a physically based real-time renderer made for learning purposes.
Smallpt
⭐
63
☀️ The Rosetta smallpt (small path tracing) project
Luz
⭐
61
a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).
Framegraph Example
⭐
56
OpenGL Renderer w/ FrameGraph
3dev
⭐
49
3Dev is a lightweight and easy-to-use (?) game engine with PBR, physics and more
Quarkgl
⭐
45
A subatomic OpenGL graphics library.
Elkengine
⭐
43
Simple graphics engine used as submodule in many of my projects
Androidphysicallybasedrendering
⭐
42
Physically based renderer demo in Android
Moer Lite
⭐
41
面向教学的蒙特卡洛路径追踪(Monte Carlo Path Tracing)渲染框架
Two Io
⭐
38
Pbr
⭐
37
Physically Based Rendering With OpenGL (Attempt)
Volumerender
⭐
33
Volume rendering
Ogre_gltf
⭐
31
glTF 2.0 asset loader plugin for Ogre 2.1
Orkid
⭐
27
Orkid Media Engine (C++/Lua/Python3/Linux/MacOs/OpenVR)
Panguengine
⭐
24
A Rendering Engine based on DirectX12
Expansiongameengine
⭐
22
Your future favorite Game Engine :p (Under developpement BUT STILL, come help !)
Radar
⭐
21
OpenGL 4 PBR engine
Lambda
⭐
21
High performance physically based renderer written in C++
Vslam_research
⭐
20
this repo is for visual slam research
Tokonoma
⭐
20
Graphics related projects/prototypes/playground (Vulkan, C++17)
Hms Computer Graphics Demo
⭐
20
This is the demo project of CGKit(Short for computer graphics kit). CGKit is a vulkan-based rendering framework, which is designed to improve performance of vulkan devices, especially for Android platform. This project will show you how to load textures, models, add pbr effects and render with vulkan.
Steelengine
⭐
19
Render engine with Vulkan API backend and RTX support
Dx12 Renderer
⭐
17
A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.
Silvergl Soft_render_pipline
⭐
16
A PBR soft renderer pipeline in pure C++. A complete render engine.
Xframework
⭐
16
DirectX 12,Tile-based deferred shading,Dynamic resolution,Order-independent transparency,PBR,HDR,SSR,Nvidia:HBAO,SMAA
Computational_graphics_2019
⭐
14
THU Computational Graphics course projects, grade A+.
Cpp Smallpt
⭐
12
☀️ C++ Path Tracer
Chaf Engine
⭐
12
My toy render Engine
Ion
⭐
12
Vulkan Render Engine
Muon
⭐
12
A subatomic path tracer.
Pkrenderer
⭐
12
A Physically Based Vulkan Renderer.
Quick3d
⭐
11
Qt based 3D engine with geo-referenced entities
Sponzapbr
⭐
11
Sponza renderer is based on FlyCube
Cu Smallpt
⭐
11
☀️ CUDA Path Tracer
Axomae
⭐
10
A texture baking tool / 3D viewer
X Ray Pbr
⭐
10
Happy
⭐
10
Deferred PBR rendering engine for DirectX 11
Dx12 Engine Elixir
⭐
9
DirectX 12 Rendering Engine
Glsltestbed
⭐
9
A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.
Tow
⭐
9
Softrender
⭐
9
A soft-render for learning
Cubicad
⭐
8
A fast and modern vulkan based rendering engine
Openglengine
⭐
8
基于OpenGL实现的渲染引擎
Vulkan Renderer
⭐
8
My free and open-source Vulkan renderering engine
Niar
⭐
7
a toy renderer
Subsurfacescattering
⭐
7
Vulki
⭐
7
A small framework for vulkan based graphics experiments
Softrender
⭐
7
Virtualvistavulkan
⭐
6
Physically Based Renderer Written with Vulkan
Radiumengine
⭐
6
Simple PBR Graphics renderer, using C++ / DX11
Cinder
⭐
5
Cross-platform, modular, extendable ray-tracer.
Android Pbr
⭐
5
Android平台 PBR渲染器 OPENGL ES3 & C++实现
Kt Renderer
⭐
5
A full featured Physically Based Path-tracing Renderer
Hemlock Renderer Opengl 3d Pbr Renderer
⭐
5
Opengl based 3D real time PBR render engine.
Efgl
⭐
5
3D rendering engine using OpenGL
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