Awesome Open Source
Search
Programming Languages
Languages
All Categories
Categories
About
Search results for c plus plus particles
c-plus-plus
x
particles
x
93 search results found
Nodeeditor
⭐
2,650
Qt Node Editor. Dataflow programming framework
Taichi_mpm
⭐
2,053
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
Splishsplash
⭐
1,423
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
Effekseer
⭐
1,302
Device Os
⭐
1,056
Device OS (Firmware) for Particle Devices
Flexengine
⭐
887
Cross-platform game engine with Vulkan backend
Picongpu
⭐
664
Performance-Portable Particle-in-Cell Simulations for the Exascale Era ✨
Skylicht Engine
⭐
539
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
Gpu_computing_in_robotics
⭐
411
Smilei
⭐
298
Particle-in-cell code for plasma simulation
Noiseworkshop
⭐
260
Warpx
⭐
239
WarpX is an advanced, time-based electromagnetic & electrostatic Particle-In-Cell code.
Mqtt
⭐
196
MQTT for Photon, Spark Core
Claymore
⭐
175
Moravaengine
⭐
169
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
Sparkfun_max3010x_sensor_library
⭐
168
An Arduino Library for the MAX3015 particle sensor and MAX30102 Pulse Ox sensor
Gpumpm
⭐
156
Sparkle
⭐
151
🎇 A modern particle engine running on GPU, using c++14 and OpenGL 4.4.
Voodoospark
⭐
144
A RPC based firmware for a Spark Core device (like being connected, but without the wire!)
Openmm Torch
⭐
134
OpenMM plugin to define forces with neural networks
Ziran2020
⭐
124
Code for two SIGGRAPH 2020 papers from UPenn, AnisoMPM and IQ-MPM!
Carnd Kidnapped Vehicle Project
⭐
115
Wave Particles With Interactive Vortices
⭐
107
A dx12 river renderer using wave particles with interactive vortices.
Spark
⭐
106
SPARK Particle Engine, a portable lightweight C++ library for particle effects
Apic2d
⭐
100
Affine Particle-in-Cell Water Simulation in 2D
Premulalpha
⭐
97
Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discovered every few years. This project includes descriptions/examples and tools for using pre-multiplied alpha.
Pbfvs
⭐
93
Implementation of Macklin, Miles, and Matthias Müller. "Position based fluids.". Visual Studio 2015 + CUDA 8.0
Openframeworksdemos
⭐
86
Collection of assorted demos and examples for openFrameworks that don't fit anywhere else.
Coap Simple Library
⭐
86
Mpm2d
⭐
82
2D Material Point Method
Particlesolver
⭐
79
CPU and GPU implementations of a particle-based physics simulation based on Macklin et. al's "Unified Particle Physics for Real-Time Application".
Driveassist Alpha
⭐
78
Developing code for driving assitance
Flipviscosity3d
⭐
77
A basic free-surface liquid FLIP fluid simulator with viscosity
Fluid_simulation
⭐
76
Self advection, external force and pressure solve to a velocity field represented by a MaC grid.
Particlesimulator
⭐
75
A particle simulator written with C++ SFML OpenGL and demonstrating my ability to mess up code
Arduino Particle Sys
⭐
73
A particle system library for arduino
Gl_dynamic_lod
⭐
68
GPU classifies how to render millions of particles
Enjaparticles
⭐
66
Particle System expirementation Sandbox: OpenCL/OpenGL on PC and Android OpenGL in C with JNI
Phare
⭐
64
💫 Parallel Hybrid Particle In Cell code with Adaptive mesh REfinement
Nbody Gravity
⭐
63
A small but powerful nbody gravity simulator with a built-in renderer
Sudodem
⭐
59
The source codes for SudoDEM 2D/3D
Sedifoam
⭐
58
CFD-DEM Solver with emphasis on sediment transport
Open Frameworks Tutorials
⭐
58
Set of Examples for getting started in Open Frameworks
Spkgen
⭐
57
Particle editor using flow graph nodes for the spark particle engine
Petar
⭐
56
PeTar is a high-performance N-body code for modelling the evolution of star clusters and tidal streams, including the effect of galactic potential, dynamics of binary and hierarchical system, single and binary stellar evolution.
Opengl
⭐
56
Collection of small games, demos and other applications developed on OpenGL.
Spheral
⭐
54
Simplewinderosion
⭐
53
Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation
Positionbasedfluids
⭐
52
Ofxmsaphysics
⭐
51
C++ openFrameworks addon for particle/constraint based physics library with springs, attractors and collision. It uses a very similar api to the traer.physics library for processing to make getting into it as easy as possible. All classes are template based with typedefs for physics in 2D or 3D - Potentially even more dimensions! Demo at www.memo.tv/msaphysics
Momentous
⭐
49
Reimplementation of "fr-059: momentum" particle system
Fairroot
⭐
49
C++ simulation, reconstruction and analysis framework for particle physics experiments
Readdy
⭐
48
Python / C++ based particle reaction-diffusion simulator
Amcl3d
⭐
45
Adaptive Monte Carlo Localization (AMCL) in 3D.
Libapr
⭐
45
Library for producing and processing on the Adaptive Particle Representation (APR).
Mirheo
⭐
42
Computational Microfluidics
Sph Dem
⭐
42
An academic c++ code for numerical modelling of fluid-particle systems using Smoothed Particle Hydrodynamics (SPH) and Discrete Element Modeling (DEM)
Kassiopeia
⭐
42
Simulation of electric and magnetic fields and particle tracking
Dbot_ros
⭐
41
ROS package of Depth-Based Bayesian Object Tracking
Thunder
⭐
40
A particle-filter framework for robust cryoEM 3D reconstruction
Multibody State Estimation
⭐
40
MultiBody Dynamics Estimators: Particle filter and factor-graph estimators
Ed_localization
⭐
39
A fast particle filter implementation and sensor models for localization which always take into account the most recent state of the world.
Wssparticlesystem
⭐
39
一个基于cocos2dx开发的粒子系统
Effekseerforcocos2d X
⭐
39
Libclsph
⭐
39
OpenCL based GPU accelerated SPH fluid simulation library
Two Io
⭐
38
Timelinefx
⭐
38
TimelineFX (http://www.rigzsoft.co.uk/) particle system in C++ with Marmalade as sample
Ivock
⭐
37
Bullet Fluids
⭐
36
Canairio_sensorlib
⭐
35
Particle sensor manager for multiple sensors: Honeywell, Plantower, Panasonic, Sensirion, etc. This is sensors layer of CanAirIO project too.
Ofxparticlesystemgpu
⭐
35
Particle system in GPU with multitexture
Houdiniprtexporter
⭐
35
Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format
Ar Tu Do
⭐
34
ROS & Gazebo project for 1/10th scale self-driving race cars
Spark Flashee Eeprom
⭐
33
Eeprom emulation using external flash on Particle devices. Includes unit tests cross compiled to regular gcc, and on-device integration tests.
Quickmcl
⭐
33
QuickMCL - Monte Carlo Localisation for ROS
Aevoc
⭐
32
Measure particles and aerosoles down to PM2.5 and VOCs and warn if concentrations get too high.
Rgbmatrixpanel_ide
⭐
31
Adafruit 16x32 and 32x32 RGB LED matrix panel library adapted for Spark
Code
⭐
30
The code that powers Tomatenquark
Quokka
⭐
30
Two-moment AMR radiation hydrodynamics (with self-gravity, particles, and chemistry) on CPUs/GPUs for astrophysics
Paperino
⭐
29
An E-Paper display library for the Particle & Arduino family.
Pcisph
⭐
29
Predictive-Corrective Smoothed Particle Hydrodynamics (SPH) implementation in 2D for CS4167 final project
Openlpt_shake The Box
⭐
28
Open-source C++ code for Shake-the-box, particle tracking algorithm
Electronsample
⭐
28
Particle Electron sample code for fault tolerance and problem debugging
Walberla
⭐
28
Mirror of the official waLBerla Project repository. Please open pull requests on GitLab: https://i10git.cs.fau.de/walberla/walberla
Pumi Pic
⭐
28
support libraries for unstructured mesh particle in cell simulations on GPUs and CPUs
Tracker
⭐
28
Particle Electron GPS / GSM tracker based on fancy-asset-tracker demo and ULOC tracking example.
Realtimefluidrendering
⭐
28
Implementation of the i3D2018 paper "A Narrow-Range Filter for Screen-Space Fluid Rendering".
Spark
⭐
28
firmata firmware for Spark
Pbsproject
⭐
28
SPH Fluid Simulation - Semester Project for Physically Based Simulation Class 2015 ETHZ
Orkid
⭐
27
Orkid Media Engine (C++/Lua/Python3/Linux/MacOs/OpenVR)
Particlesystemcs
⭐
27
openFrameworks particle system using compute shader
Realtimeparticles
⭐
27
Minimalist real-time 3D particles simulator (Boids, Fluids) based on OpenGL/OpenCL frameworks
Dht Logger
⭐
26
Particle (Spark) Photon/Electron DHT Temperature and Humidity Logger
Osgphysx
⭐
26
Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)
Uber Library Example
⭐
26
The first Spark firmware library. To exemplify naming conventions and required files.
Gpu Particles
⭐
25
A small OpenGL compute shader test. Renders millions of particles in real time, interacting with a set of force nodes.
Portage
⭐
25
Particlefilter
⭐
25
Particle Filter (using CImg library)
Hackerpet
⭐
24
Libraries and examples for programming your CleverPet Hub
Photon_weather_shield
⭐
24
A weather shield for the Particle Photon.
Related Searches
C Plus Plus Cmake (8,712)
C Plus Plus Qt (8,280)
C Plus Plus Video Game (8,255)
C Plus Plus Algorithms (6,194)
C Plus Plus Opengl (4,089)
C Plus Plus 3d Graphics (3,196)
C Plus Plus Testing (2,735)
Java C Plus Plus (2,629)
C Plus Plus Command Line (2,304)
Javascript C Plus Plus (2,235)
1-93 of 93 search results
Privacy
|
About
|
Terms
|
Follow Us On Twitter
Copyright 2018-2024 Awesome Open Source. All rights reserved.