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Search results for c plus plus particles
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particles
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135 search results found
Blynk Library
⭐
3,731
Blynk library for IoT boards. Works with Arduino, ESP32, ESP8266, Raspberry Pi, Particle, ARM Mbed, etc.
Nodeeditor
⭐
2,650
Qt Node Editor. Dataflow programming framework
Particle Life
⭐
2,507
A simple program to simulate artificial life using attraction/reuplsion forces between many particles
Taichi_mpm
⭐
2,053
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
Splishsplash
⭐
1,423
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
Effekseer
⭐
1,302
Device Os
⭐
1,043
Device OS (Firmware) for Particle Devices
Flexengine
⭐
887
Cross-platform game engine with Vulkan backend
Glchaos.p
⭐
685
3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
Picongpu
⭐
664
Performance-Portable Particle-in-Cell Simulations for the Exascale Era ✨
Breezyslam
⭐
650
Simple, efficient, open-source package for Simultaneous Localization and Mapping
Skylicht Engine
⭐
539
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
Dualsphysics
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471
C++/CUDA/OpenMP based Smoothed Particle Hydrodynamics (SPH) Solver
Gpu_computing_in_robotics
⭐
411
Simplehydrology
⭐
404
Procedural Hydrology / River / Lake Simulation
Smilei
⭐
298
Particle-in-cell code for plasma simulation
Hoomd Blue
⭐
298
Molecular dynamics and Monte Carlo soft matter simulation on GPUs.
Noiseworkshop
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260
Warpx
⭐
239
WarpX is an advanced, time-based electromagnetic & electrostatic Particle-In-Cell code.
Sphinxsys
⭐
236
SPHinXsys provides C++ APIs for physically accurate simulation and optimization. It aims to handle coupled industrial dynamic systems including fluid, solid, multi-body dynamics and beyond. The multi-physics library is based on a unique and unified computational framework by which strong couplings have been achieved for all involved physics.
Mqtt
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196
MQTT for Photon, Spark Core
Claymore
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175
Cabana
⭐
172
Performance-portable library for particle-based simulations
Tdme2
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172
TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++, MiniScript, GLSL, ...
Moravaengine
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169
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
Sparkfun_max3010x_sensor_library
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168
An Arduino Library for the MAX3015 particle sensor and MAX30102 Pulse Ox sensor
Gpumpm
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156
Sparkle
⭐
151
🎇 A modern particle engine running on GPU, using c++14 and OpenGL 4.4.
Voodoospark
⭐
144
A RPC based firmware for a Spark Core device (like being connected, but without the wire!)
Dlaf
⭐
138
Diffusion-limited aggregation, fast.
Openmm Torch
⭐
134
OpenMM plugin to define forces with neural networks
Flexchop
⭐
125
NVIDIA FleX 1.2 solver integration in TouchDesigner as a CHOP
Vpic
⭐
124
Vector Particle-In-Cell (VPIC) Project
Ziran2020
⭐
124
Code for two SIGGRAPH 2020 papers from UPenn, AnisoMPM and IQ-MPM!
Carnd Kidnapped Vehicle Project
⭐
115
Carloop Library
⭐
112
Carloop library for the Particle platform
Gpusph
⭐
109
The world's first CUDA implementation of Weakly-Compressible Smoothed Particle Hydrodynamics
Wave Particles With Interactive Vortices
⭐
107
A dx12 river renderer using wave particles with interactive vortices.
Spark
⭐
106
SPARK Particle Engine, a portable lightweight C++ library for particle effects
Apic2d
⭐
100
Affine Particle-in-Cell Water Simulation in 2D
Acts
⭐
98
Experiment-independent toolkit for (charged) particle track reconstruction in (high energy) physics experiments implemented in modern C++
Premulalpha
⭐
97
Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discovered every few years. This project includes descriptions/examples and tools for using pre-multiplied alpha.
Xiaomi M365 Ble Controller Replacement
⭐
97
Replacing the BLE Controller with a Cellular Controller
Bayestracking
⭐
97
C++ framework for Bayesian Filter Tracking (UKF, EKF, Particles)
Pbfvs
⭐
93
Implementation of Macklin, Miles, and Matthias Müller. "Position based fluids.". Visual Studio 2015 + CUDA 8.0
Coap Simple Library
⭐
86
Openframeworksdemos
⭐
86
Collection of assorted demos and examples for openFrameworks that don't fit anywhere else.
Mpm2d
⭐
82
2D Material Point Method
Particlesolver
⭐
79
CPU and GPU implementations of a particle-based physics simulation based on Macklin et. al's "Unified Particle Physics for Real-Time Application".
Driveassist Alpha
⭐
78
Developing code for driving assitance
Flipviscosity3d
⭐
77
A basic free-surface liquid FLIP fluid simulator with viscosity
Fluid_simulation
⭐
76
Self advection, external force and pressure solve to a velocity field represented by a MaC grid.
Particlesimulator
⭐
75
A particle simulator written with C++ SFML OpenGL and demonstrating my ability to mess up code
Arduino Particle Sys
⭐
73
A particle system library for arduino
Ofxcurlnoise
⭐
70
A particle system addon with curl noise for openFrameworks
Gl_dynamic_lod
⭐
68
GPU classifies how to render millions of particles
Enjaparticles
⭐
66
Particle System expirementation Sandbox: OpenCL/OpenGL on PC and Android OpenGL in C with JNI
Phare
⭐
64
💫 Parallel Hybrid Particle In Cell code with Adaptive mesh REfinement
Nbody Gravity
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63
A small but powerful nbody gravity simulator with a built-in renderer
Sudodem
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59
The source codes for SudoDEM 2D/3D
Familamp
⭐
58
Cloud-synchronized lamps
Open Frameworks Tutorials
⭐
58
Set of Examples for getting started in Open Frameworks
Sedifoam
⭐
58
CFD-DEM Solver with emphasis on sediment transport
Spkgen
⭐
57
Particle editor using flow graph nodes for the spark particle engine
Petar
⭐
56
PeTar is a high-performance N-body code for modelling the evolution of star clusters and tidal streams, including the effect of galactic potential, dynamics of binary and hierarchical system, single and binary stellar evolution.
Opengl
⭐
56
Collection of small games, demos and other applications developed on OpenGL.
Particle Hap
⭐
54
Connect your Photon to HomeKit.
Spheral
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54
Gpuparticles11
⭐
54
AMD GPU particles sample based on DirectX 11
Dynamo
⭐
54
An event-driven particle simulator and visualisation code. Please see the website below for more information.
Arduino Nats
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53
An Arduino / ESP8266 / Particle Photon compatible C++ library for communicating with a NATS (http://nats.io) server
Simplewinderosion
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53
Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation
Positionbasedfluids
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52
Ofxmsaphysics
⭐
51
C++ openFrameworks addon for particle/constraint based physics library with springs, attractors and collision. It uses a very similar api to the traer.physics library for processing to make getting into it as easy as possible. All classes are template based with typedefs for physics in 2D or 3D - Potentially even more dimensions! Demo at www.memo.tv/msaphysics
Momentous
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49
Reimplementation of "fr-059: momentum" particle system
Fairroot
⭐
49
C++ simulation, reconstruction and analysis framework for particle physics experiments
Readdy
⭐
48
Python / C++ based particle reaction-diffusion simulator
Pvfmm
⭐
46
A parallel kernel-independent FMM library for particle and volume potentials
Pfc3d_openfoam
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46
Using PFC3D with OpenFOAM for fluid-particle interaction modeling.
Libapr
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45
Library for producing and processing on the Adaptive Particle Representation (APR).
Amcl3d
⭐
45
Adaptive Monte Carlo Localization (AMCL) in 3D.
Liquidsurface
⭐
44
TextureView implementation of Google's LiquidFun library
Kassiopeia
⭐
42
Simulation of electric and magnetic fields and particle tracking
Mirheo
⭐
42
Computational Microfluidics
Sph Dem
⭐
42
An academic c++ code for numerical modelling of fluid-particle systems using Smoothed Particle Hydrodynamics (SPH) and Discrete Element Modeling (DEM)
Dbot_ros
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41
ROS package of Depth-Based Bayesian Object Tracking
Thunder
⭐
40
A particle-filter framework for robust cryoEM 3D reconstruction
Multibody State Estimation
⭐
40
MultiBody Dynamics Estimators: Particle filter and factor-graph estimators
Ed_localization
⭐
39
A fast particle filter implementation and sensor models for localization which always take into account the most recent state of the world.
Effekseerforcocos2d X
⭐
39
Libclsph
⭐
39
OpenCL based GPU accelerated SPH fluid simulation library
Wssparticlesystem
⭐
39
一个基于cocos2dx开发的粒子系统
Two Io
⭐
38
Timelinefx
⭐
38
TimelineFX (http://www.rigzsoft.co.uk/) particle system in C++ with Marmalade as sample
Ivock
⭐
37
Piccante
⭐
36
a spicy massively parallel fully-relativistic electromagnetic 3D particle-in-cell code
Bullet Fluids
⭐
36
Ofxparticlesystemgpu
⭐
35
Particle system in GPU with multitexture
Houdiniprtexporter
⭐
35
Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format
Canairio_sensorlib
⭐
35
Particle sensor manager for multiple sensors: Honeywell, Plantower, Panasonic, Sensirion, etc. This is sensors layer of CanAirIO project too.
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