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Search results for c plus plus mesh
c-plus-plus
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mesh
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628 search results found
Draco
⭐
6,065
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
Meshoptimizer
⭐
4,770
Mesh optimization library that makes meshes smaller and faster to render
Meshlab
⭐
4,150
The open source mesh processing system
Openmvs
⭐
2,969
open Multi-View Stereo reconstruction library
Yocto Gl
⭐
2,728
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
Glitter
⭐
2,299
Dead Simple OpenGL
Tinygltf
⭐
1,811
Header only C++11 tiny glTF 2.0 library
Polyscope
⭐
1,542
A C++ & Python viewer for 3D data like meshes and point clouds
Tungsten
⭐
1,520
High performance physically based renderer in C++11
Reactphysics3d
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1,388
Open source C++ physics engine library in 3D
Pmp Library
⭐
1,144
The Polygon Mesh Processing Library
Point Cloud Utils
⭐
1,109
A Python library for common tasks on 3D point clouds
Niagara
⭐
1,099
A Vulkan renderer written from scratch on stream
Vcglib
⭐
987
The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes
Geometry Central
⭐
938
Applied 3D geometry in C++, with a focus on surface meshes.
Sugar
⭐
856
Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Cinolib
⭐
781
A generic programming header only C++ library for processing polygonal and polyhedral meshes
Pymeshlab
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680
The open source mesh processing python library
Boundary First Flattening
⭐
661
Dem Bones
⭐
661
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
Mesh Processing Library
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611
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-1998)
Hmm
⭐
540
Heightmap meshing utility.
Tin Terrain
⭐
523
A command-line tool for converting heightmaps in GeoTIFF format into tiled optimized meshes.
Cuda_voxelizer
⭐
507
CUDA Voxelizer to convert polygon meshes into annotated voxel grids
Tinyply
⭐
500
🌍 C++11 ply 3d mesh format importer & exporter
Manifold
⭐
482
Geometry library for topological robustness
Yave
⭐
446
Yet Another Vulkan Engine
Meshpy
⭐
439
2D/3D simplicial mesh generator interface for Python (Triangle, TetGen, gmsh)
Easymesh
⭐
426
Library to create a simple mesh network on Arduino/esp8266
Castor3d
⭐
407
Multi-OS 3D engine.
Dicomtomesh
⭐
385
A command line tool to transform a DICOM volume into a 3d surface mesh (obj, stl or ply). Several mesh processing routines can be enabled, such as mesh reduction, smoothing or cleaning. Works on Linux, OSX and Windows.
Meshlib
⭐
366
Mesh processing library
Quadriflow
⭐
337
QuadriFlow: A Scalable and Robust Method for Quadrangulation
Sdfgen
⭐
325
A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.
Opengametools
⭐
324
A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
Gl_vk_meshlet_cadscene
⭐
303
This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.
Painlessmesh
⭐
302
ESP8266 based mesh. This is a mirror copy of https://gitlab.com/painlessMesh/painlessMesh PLEASE ADD COMMENTS, ISSUES and PULL REQUESTS ON GITLAB so that all information is centralized.
Blendshapebuilder
⭐
291
tweak vertices and generate blend shapes in Unity
Unreal Polygonal Map Gen
⭐
278
An Unreal Engine 4 implementation of the Polygonal Map Generator for generating islands found at http://www-cs-students.stanford.edu/~amitp/game-pr
Vmtk
⭐
276
the Vascular Modeling Toolkit
Sdf
⭐
269
Parallelized triangle mesh --> continuous signed distance field on CPU
Castro
⭐
267
Castro (Compressible Astrophysics): An adaptive mesh, astrophysical compressible (radiation-, magneto-) hydrodynamics simulation code for massively parallel CPU and GPU architectures.
Bounding Mesh
⭐
267
Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation
Usdforunity
⭐
264
USD importer & exporter plugin for Unity
Gltfforue4
⭐
259
Import glTF 2.0 in Unreal Engine 4 & 5
Obj Loader
⭐
259
A C++ OBJ Model Loader that will parse .obj & .mtl Files into Indices, Vertices, Materials, and Mesh Structures.
Houdiniengineforunreal V2
⭐
250
Houdini Engine Plugin for Unreal Engine 4 - Version 2
3d Quickhull
⭐
240
Header only 3d quickhull in c99
Noodlesplate
⭐
234
Offline Shader Editor with many cool features
Surfelmeshing
⭐
228
Real-time surfel-based mesh reconstruction from RGB-D video.
Meshfix V2.1
⭐
227
Converts a raw digitized polygon mesh to a clean mesh where all the occurrences of a specific set of "defects" are corrected. Holes, self-intersections, degenerate and non-manifold elements are all replaced with valid configurations.
Mesh Voxelization
⭐
227
C++ implementation for computing occupancy grids and signed distance functions (SDFs) from watertight meshes.
Manifoldplus
⭐
225
ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups
Quickhull
⭐
219
C++ implementation of the 3D QuickHull algorithm
Softwarerenderer
⭐
219
Software rendering engine with PBR. Built from scratch on C++.
Glvis
⭐
219
Lightweight OpenGL tool for accurate and flexible finite element visualization
Seamawaredecimater
⭐
216
Mesh simplification with UV's boundary preserved
2d 3d Semantics
⭐
214
The data skeleton from Joint 2D-3D-Semantic Data for Indoor Scene Understanding
Covergenerator Ue4
⭐
211
A dynamic cover point generator plugin for Unreal Engine 4.
Tinsel
⭐
208
Lightweight CPU/GPU path tracer
Esp8266mqttmesh
⭐
206
Self-assembling Mesh network built around the MQTT protocol supporting OTA
Creature_ue4
⭐
202
Unreal Engine 4 Runtimes for Creature, the 2D Skeletal + Mesh Animation Tool
Mesh_tools
⭐
196
Acvd
⭐
196
Fast simplification of 3D surface meshes
Proceduralmeshdemos
⭐
195
Examples of procedural mesh generation in Unreal 4.
Polylidar
⭐
189
Polylidar3D - Fast polygon extraction from 3D Data
Outdoorlightscattering
⭐
188
Outdoor Light Scattering Sample
Authservice
⭐
188
Move OIDC token acquisition out of your app code and into the Istio mesh
Rxmesh
⭐
188
RXMesh: A GPU Mesh Data Structure - SIGGRAPH 2021
Corto
⭐
183
Mesh compression library, designed for rendering and speed.
Virtualmapper
⭐
182
A realtime preview tool for projection mapping
Binarymeshfitting
⭐
181
Yet another attempt at making a fast massive level-of-detail voxel engine, but this time with usable results!
Aobaker
⭐
179
ambient occlusion baking tool
Manifold
⭐
178
Convert any Triangle Mesh to Watertight Manifold
Tetgen
⭐
175
A Python interface to the C++ TetGen library to generate tetrahedral meshes of any 3D polyhedral domains
Vox4u
⭐
175
MagicaVoxel VOX Format import plugin for Unreal Engine 5
Core
⭐
166
parallel finite element unstructured meshes
Fbxexporter
⭐
163
export meshes to .fbx or .obj from Unity
Sandbox
⭐
161
[deprecated] merged into https://github.com/ddiakopoulos/polymer
Aoi
⭐
147
area of interest(AOI), Navigation-Mesh
Laplacian Deformation
⭐
144
Laplacian mesh deformation
Happly
⭐
143
A C++ header-only parser for the PLY file format. Parse .ply happily!
Openfoam_tutorials_
⭐
140
OpenFOAM Tutorials!
Hole_fixer
⭐
138
Demo implementation of smoothly filling holes in 3D meshes using surface fairing
Vtkbool
⭐
138
A new boolean operations filter for VTK
Optcuts
⭐
135
OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no parameter tuning; automatically generating mappings that minimize seam-lengths while satisfying user-requested distortion bounds.
Pelec
⭐
134
An AMR code for compressible reacting flow simulations
Tetgen
⭐
134
This is a clone of "A Quality Tetrahedral Mesh Generator and a 3D Delaunay Triangulator" tetgen; Official website:
Autoknit
⭐
133
A public-domain reimplementation of autoknit (3D mesh -> machine knitting pattern).
Trianglemeshdistance
⭐
133
Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh
Polyline2d
⭐
130
A header-only library to generate meshes for a solid path. Useful to render thick lines using OpenGL.
Muckyfoot Urbanchaos
⭐
130
Ue4proceduralmesh
⭐
127
UE4.7 Procedural Mesh Generation plugin
Opengeode
⭐
124
Open source framework for representing and manipulating geometric models
Engrid
⭐
122
ENGRID is a mesh generation software with CFD applications in mind. It supports automatic prismatic boundary layer grids for Navier-Stokes simulations and has a Qt based GUI.
Humanshape
⭐
121
3D Human Shape Models
App Mesh
⭐
118
A secure Multi-Tenant, Cloud Native, Micro Service application management platform
Meshsimplify
⭐
110
Mesh Simplification based on edge-collapse algorithm
Jigsaw
⭐
108
JIGSAW is a Delaunay-based unstructured mesh generator for two- and three-dimensional geometries.
Ofxfbx
⭐
107
FBX SDK addon for OpenFrameworks
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