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Search results for c plus plus lighting
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lighting
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148 search results found
3d Game Shaders For Beginners
⭐
15,637
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Ckb Next
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3,055
RGB Driver for Linux
Openrgb
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2,255
Open source RGB lighting control that doesn't depend on manufacturer software. Supports Windows, Linux, MacOS. Mirror of https://gitlab.com/CalcProgrammer1/OpenRGB. Releases can be found on GitLab.
Appleseed
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2,108
A modern open source rendering engine for animation and visual effects
Pbr
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833
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Nebula
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812
Nebula is an open-source and free-to-use modern C++ game engine.
Qlcplus
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807
Q Light Controller Plus (QLC+) is a free and cross-platform software to control DMX or analog lighting systems like moving heads, dimmers, scanners etc. This project is a fork of the great QLC project written by Heikki Junnila that aims to continue the QLC development and to introduce new features.
Vulkan Gltf Pbr
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782
Physical based rendering with Vulkan using glTF 2.0 models
Opengl Series
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736
Code to accompany a series of OpenGL articles on tomdalling.com
Vulkan Cookbook
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639
Code repository for Vulkan Cookbook by Packt
Ola
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584
The Open Lighting Architecture - The Travel Adaptor for the Lighting Industry
Limonengine
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573
3D FPS game engine with full dynamic lighting and shadows
Skylicht Engine
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539
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
Rendu
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509
A simple realtime graphics playground for experimentations.
Corsairlightingprotocol
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468
Control LEDs connected to an Arduino with iCUE, create an unofficial Corsair iCUE compatible Arduino LED controller.
Gpu Gems Book Source Code
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464
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Keyboardvisualizer
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464
Audio visualizer and effects engine for RGB keyboards, mice, and accessories using the OpenRGB SDK. Supports Windows, Linux, and MacOS. Issue tracker on GitLab (https://gitlab.com/CalcProgrammer1/KeyboardVisual
Hybridrenderingengine
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404
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Intrinsic3d
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359
Intrinsic3D - High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting (ICCV 2017)
50yearsofraytracing
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344
以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
Dirt
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292
DIRT: a fast differentiable renderer for TensorFlow
Nuomodelviewer
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288
A simple Wavefront OBJ viewer.
Ericw Tools
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284
Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
Volumetric Path Tracer
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241
☁️ Volumetric path tracer using cuda
Lightpack
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211
Lightpack and Prismatik legacy open repo
Engine
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182
A basic cross-platform 3D game engine
Radiance
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165
Radiance is video art software for VJs. It supports beat detection, animated GIFs, YouTube video, OpenGL shader effects. It is designed for live performance and runs on Linux and MacOS.
Limitless Engine
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158
OpenGL C++ Graphics Engine
Rgb_keyboard
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150
Controls the RGB lighting on some keyboards (GMMK and others).
Ethanon
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143
Free 2D game development tool focused on the recent video cards for hardware acceleration and shader effects. It may be used to develop any style of game, such as top-down view RPG's, side scrollers and shoot'em up games. The main goal of this engine is to provide high-quality lighting, shadow and particle effects with an easy to use visual interface and a simple and direct scripting system.
Srender
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106
A c++ implemtation of software rasterization application with pbr
Ltbl2
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103
A 2D dynamic lighting system with accurate soft shadows.
Candle
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90
2D lighting for SFML
Lidartag
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88
This is a package for LiDARTag, described in paper: LiDARTag: A Real-Time Fiducial Tag System for Point Clouds
Minecraft
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87
A Tiny Minecraft clone made with C++ and OpenGL.
Lghdemo
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86
Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demo
Godot Extras
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86
My collection of various plugins, modules, or patches for Godot
Sacnview
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81
sACNView provides a tool for monitoring and sending the Streaming ACN lighting control protocol used for lighting control in theatres, TV studios and architectural systems
Ofxdeferredshading
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81
an openFrameworks addon for shading, lighting, lens simulation.
Showmethecode
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80
Easy_pbr
⭐
76
Lightweight Physically-Based Renderer designed for ease of use and fast prototyping
Libe131
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66
libE131: a lightweight C/C++ library for the E1.31 (sACN) protocol
Real Time Pbr
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65
This is a physically based real-time renderer made for learning purposes.
Lightmask
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63
A tiny 2D header-only flood-fill lighting engine
Easy_pbr
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59
Lightweight Physically-Based Renderer designed for ease of use and fast prototyping
Neothyne
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56
Engine and game
Sharpdx Rastertek Tutorials
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52
This is a C# repository based off the Rastertek Tutorial Series posted on www.Rastertek.com, is a literal conversion of the C++ implementations posted on the WebSite, to a .NET C# based implementation using SharpDX 3.0.2, DirectX 11 & WinForms. This is intended for C# developers to use as a reference when trying to learn DirectX 11 3D programming, especially when most examples using DirectX are written in C++, so this repo is mimiking ALOT of common C++ DirectX style code writing but in your fav
Lightindexed Deferredrender
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52
Light Indexed Deferred Rendering - Before there was Forward+ and Clustered deferred rendering there was Light Indexed Deferred Rendering (ShaderX7)
Retc
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51
An application used to convert razer effects to multiple output sdks.
Ofxshadersfx
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50
An OF addon to ease the use of well-known shaders
Lucid
⭐
49
A 2D game w/ 3D lighting written on top of a small structured 2D game engine
Glgame
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49
A Tiny 2D OpenGL based C++ Game Engine that is fast, lightweight and comes with a level editor.
Graphics
⭐
46
🌴 Implement some RTR and PBR papers
Voxeltoy
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43
OpenGL-based voxel renderer
Androidphysicallybasedrendering
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42
Physically based renderer demo in Android
Liquidcontainerdemo
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38
Demo project for my liquid container shader made in the Godot engine.
Sadx Dc Lighting
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37
Sonic Adventure 1 palette lighting for SADX PC.
Gowired Project
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36
Automate your home with GoWired open source modules designed for wired communication.
Glide3d
⭐
35
A Tiny 3D Game Engine
Spectral Brdf Explorer
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34
⚡💻 OpenGL application inspired by Walt Disney Animation Studios BRDF Viewer. A BRDF Viewer that support standard RGB and spectral data (tristimulus values) color calculation.
Bbeareditor 2.0
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33
My own 3D engine & editor in order to learn graphics algorithms and game engine architecture.
Epsilon Engine
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32
Next-gen general purpose game engine written in modern C++
Datum
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31
Vulkan Renderer
Code
⭐
30
The code that powers Tomatenquark
Bioniccactus
⭐
29
Robotic lighting and watering for house plants that's configurable through a simple web interface
Scanrig
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28
Multi-Cameras/Lighting Acquisition Setup for Photogrammetry
Directx12 Framework
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28
A framework for learning DirectX12 and demonstrate graphics techniques
Modconv_2
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27
Model converter for the Super Mario 64 decompilation project.
Glight
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25
DMX controller software for live control of stage lighting
Light
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22
Let There Be Light - SFML Lighting System
Quake2
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21
Quake 2 modification with new renderer and a lot of other unique features.
Cyph3d
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20
C++ 3D Engine built with Vulkan
Gameengine
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19
Little Game Engine that aims to be Physically Based for the lighting part
Amberengine
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18
Personal OpenGL C++ Game Engine Project
Cs
⭐
18
Crystal Space 3D repo
Openglpractice
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18
Follow http://learnopengl.com/ 的练习和作业
Rfshowcontrol
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17
RFShowControl - extension of the RF24 library for use with pixels, LEDs, Incandescent, and other stage/theater lighting
Bell
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17
A Vulkan rendergraph based renderer, with a node based editor.
Kaleidoscope Led Wavepool
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17
Water / Wavepool lighting effect for Keyboardio Model 01 keyboard
Scape
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16
Highly realistic landspace rendering engine.
Lavaframe
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16
An interactive, GPU based path tracing renderer.
Sphericalharmonicslighting
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16
spherical harmonics coefficients sampler & viewer
Arduino Tcl
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15
This library allows you to control Cool Neon's Total Control Lighting using an Arduino. The library has an SPI mode which requires the Arduino SPI library as well as a bitbang mode.
Voxelrenderer
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15
Voxel creation, lighting and rendering via blink script for Nuke
Blinkenplugin
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15
Plugin for Unreal Engine 4 (UE4) to control accessory lighting (Razer Chroma, Alienware AlienFX, Logitech G) from Blueprint
Csdk_sampleapp
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14
C++ Chroma Sample App - Mirrors the animation guide
Computer_graphics_challenges
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14
Homework for my Computer Graphics course.
Telinkpp
⭐
14
C++ classes to handle a connected lighting with Telink mesh protocol over Bluetooth LE
Photon Rgb
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13
Simple Photon control of RGB strip lighting
Algine
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13
Open Source OpenGL C++ Engine
Cpu Rasterizer
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13
A tile based cpu rasterizer
Softwarerenderer
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13
😁 Soft-only 3d renderer.
Minecraft Block Viewer
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12
OpenGL program to interact with Minecraft Bocks
Relight
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12
Relight is a lightmaping with global illumination & radiosity compuation library.
Pkrenderer
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12
A Physically Based Vulkan Renderer.
Cinderexperiments
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12
Public repository of personal cinder projects, largely for my own edification.
Dalimaster
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11
Control your lamps with a Dali shield for Arduino™
Editsaberenhanced
⭐
11
It's a fork of the original EditSaber 6v2 by Ikeiwa, which adds a ton of features.
Yard_opengl
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11
This is a realistic 3D scene in Visual Studio with the OpenGL library, which contains multiple 3D objects with lighting, texture effects, and interactive scene roaming.
Iptv Extreme
⭐
11
Lighting fast IPTV version, performance wise
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