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Search results for c plus plus collision
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collision
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148 search results found
Smhasher
⭐
2,267
Automatically exported from code.google.com/p/smhasher
Chrono
⭐
1,938
High-performance C++ library for multiphysics and multibody dynamics simulations
Smhasher
⭐
1,598
Hash function quality and speed tests
Reactphysics3d
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1,388
Open source C++ physics engine library in 3D
Fcl
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1,202
Flexible Collision Library
Rl
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782
The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control.
Cupoch
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776
Robotics with GPU computing
Tsschecker
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720
a powerfull tool to check tss signing status of various devices and firmwares
Qu3e
⭐
689
Lightweight and Simple 3D Open Source Physics Engine in C++
Hashclash
⭐
606
Project HashClash - MD5 & SHA-1 cryptanalysis
Rvo2
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592
Optimal Reciprocal Collision Avoidance (C++)
Procedural Cities
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482
master thesis
Ns3 Gym
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427
ns3-gym - The Playground for Reinforcement Learning in Networking Research
Emhash
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352
Fast and memory efficient c++ flat hash map/set
Spcrjointdynamicsue4
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283
布風骨物理エンジン
Coacd
⭐
249
[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
Rvo2 3d
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211
Optimal Reciprocal Collision Avoidance in Three Dimensions (C++)
Hpp Fcl
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199
An extension of the Flexible Collision Library
Dyna Kinematics
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197
A 2D rigid-body dynamics simulator with some cool features for generating beautiful animations.
Ipc Toolkit
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172
A set of reusable functions to integrate IPC into an existing simulation.
Grad_traj_optimization
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166
Gradient-Based Online Safe Trajectory Generator
Rubeus
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159
A cross platform 2D game engine written in C++ for beginners
Continuous Cbs
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152
Continuous CBS - a modification of conflict based search algorithm, that allows to perform actions (move, wait) of arbitrary duration. Timeline is not discretized, i.e. is continuous.
Qurobullet
⭐
146
A powerful 2D projectile system module for Godot!
Kangaroo
⭐
139
Pollard's kangaroo for SECPK1
String_id
⭐
130
A small C++ library to handle hashed strings serving as identifiers.
Flexchop
⭐
125
NVIDIA FleX 1.2 solver integration in TouchDesigner as a CHOP
Tight Inclusion
⭐
107
A conservative continuous collision detection (CCD) method with support for minimum separation. [Wang et al. 2021]
Handmade Hero
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99
😛 Code and study notes of Casey Muratori's awesome Handmade Hero
Spatial Collision Datastructures
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94
Benchmark of various spatial data structures for collision detection.
Deco
⭐
82
Delimiter Collision Free Format
Collision Avoidance Library
⭐
81
A framework for testing and benchmarking collision avoidance strategies
Godot Navigation Lite
⭐
72
Godot plug&play implementation of detour. It allows user to have multiple navigation meshes, fast cached obstacles, and realtime navmesh changes.
Local Planning Benchmark
⭐
71
[ICRA2021] A unified benchmark for the evaluation of mobile robot local planning approaches
Udacity Path Planning
⭐
70
My solution for udacity path planning project. This makes the car drive > 20 miles without collision without constraint violation
Vigilante Game Framework
⭐
66
2D/3D C++ game framework written for use with SFML.
Box2d Optimized
⭐
64
A very fast and scalable physics engine, based on Box2D.
Gpusmoke
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64
Hardwareserialrs485
⭐
60
Arduino Software for RS485 support with collision detection and message handling capabilities
Osgbullet
⭐
60
Bullet physics and OpenSceneGraph integration
Robond Perception Project
⭐
59
3D Perception project for the Robotics Nanodegree Program
Orca Algorithm
⭐
57
Implementation of ORCA algorithm
Engine
⭐
56
C++11 and SDL2 lightweight 2d game framework
Game Physics Cookbook
⭐
54
Code repository for Game Physics Cookbook, published by Packt
Ofxmsaphysics
⭐
51
C++ openFrameworks addon for particle/constraint based physics library with springs, attractors and collision. It uses a very similar api to the traer.physics library for processing to make getting into it as easy as possible. All classes are template based with typedefs for physics in 2D or 3D - Potentially even more dimensions! Demo at www.memo.tv/msaphysics
Sdl Game Engine
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48
2D game engine based on SDL2
Chaos Game
⭐
44
💥 Play the chaos game to create amazing fractal images
Ck Cmd
⭐
43
command line helper for executing some Creation Kit/Engine commands
Bachelorthesis_pirotte_vranken
⭐
42
Haptic Collision Detection on Highly Complex Medical Data Structures
Avo2
⭐
42
Reciprocal Collision Avoidance with Acceleration-Velocity Obstacles (C++)
Quadrotor Collision Avoidance
⭐
40
Flight code for our high-speed quadrotor obstacle avoidance method, as described in this paper:
Ode.js
⭐
39
JavaScript port of physics engine Open Dynamics Engine (ODE) and OPCODE (Optimized Collision Detection)
Daabbcc
⭐
36
Dynamic AABB Tree native extension with Branch and Bound Algorithm for Defold Engine
Jetscape
⭐
34
JETSCAPE, a modular, task-based framework for simulating all aspects of heavy-ion collisions.
Voxelized_geometry_tools
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32
Voxelized geometry tools (Voxel-based collision/occupancy maps, signed-distance fields, discrete geometry tools)
Descrypt Cpu Collision Cracker
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32
DEScrypt CPU Collision Cracker
Box2d Mt
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31
Box2D with multithreading.
Godotccd
⭐
30
libccd GDNative module for Godot
Fastprojectiveskinning
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29
Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.
Modconv_2
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27
Model converter for the Super Mario 64 decompilation project.
Lb T
⭐
27
Multi-threaded object-oriented computational fluid dynamics (CFD) code for three-dimensional incompressible fluid flow on a regular grid with the incompressible lattice-Boltzmann method (LBM) for general lattices (D2Q9, D3Q15, D3Q19, D3Q27, ...) with A-A pattern for indexing - programmed in C++17, multi-threaded with OpenMP
Rvo_ros
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27
The ros package of rvo library
Fastccd
⭐
26
Ccd Wrapper
⭐
24
A library for various continuous collision detection algorithms.
Phykit
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23
An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit
Or_ompl
⭐
22
OpenRAVE bindings for OMPL motion planning algorithms.
Zceq_solver
⭐
21
CPU solver for Zcash's variant of Equihash problem
Rappids
⭐
19
Rectangular Pyramid Partitioning using Integrated Depth Sensors (RAPPIDS): A Fast Planner for Multicopter Navigation
Sha1_gpu_nearcollisionattacks
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19
GPU code for the first SHA-1 collision attack and two freestart attacks
Fursim
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19
Hair simulation based on FTL
Idb2pat
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18
idb2pat plugin, fixed to work with IDA 6.2
Sdf2dwithmpm2d
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18
SDF-based collision detection with MPM-based simulation
Randballs
⭐
18
Simple SFML and EnTT playground
Ue4 Multicollisionmovement
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18
Complex shape collision character movement
Gast
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17
Godot Android Streaming Texture (GAST) library
Dynamic_obstacle_avoidance_planner
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17
Collision prediction based dynamic obstacle avoidance planner
Triangle Mesh Collision
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17
Self-collision detection for triangles meshes (C++, libigl, eigen)
Pgev2_extensions
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16
olcPGEX extenstions that I find useful and I think might be useful to others
Hash_table
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16
Fast, data-oriented, stdlib-style hash table
Eventmoleculardynamics
⭐
15
A program implementing event driven molecular dynamics for hard smooth spheres, using OpenGL for displaying
Fastboi
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15
A lightweight and simple C++20 game engine written over SDL2. It implements a basic component model and event system.
Ecdl
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14
Tool for computing elliptic curve (EC) discrete logarithms
Hitboxbuilder 2d
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14
Building hitboxes has never been easier
Realtime Vulkan Hair
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13
Pwwmap
⭐
13
map and nosql database
2denginephysics
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12
2d engine for iphone games with box2D for physics
Rapidquadcoptercollisiondetection
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12
Circlecollision
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12
Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AVX2/AVX-512
Mapf
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12
CS261A Project: Multi-Agent Pathfinding
Ros_asv_system
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11
Differentiablecloth
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11
Or_cdchomp
⭐
10
OpenRAVE plugin that implements the CHOMP trajectory optimizer.
Fastron
⭐
10
A C++ implementation of Fastron based on the paper "Learning-Based Proxy Collision Detection for Robot Motion Planning Applications".
Gameengine
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10
3D game engine include networking (RakNet), AI, world editor, graphics (data driven, deferred rendering), collision, audio, ...
Mobaserver
⭐
9
multiuser based online battle arena server
Robot_collision_checking
⭐
9
A ROS interface to FCL collision checking
Smash
⭐
9
SMASH: Physics-guided Reconstruction of Collisions from Videos, SIGGRAPH Asia 2016
Cis565_final_clothsim
⭐
9
Transport Tycoon Demo
⭐
9
Collision prevention for OpenTTD (http://openttd.org/)
Cloth Simulator
⭐
8
Real time cloth simulation project
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