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Search results for c plus plus collision
c-plus-plus
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collision
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263 search results found
Cute_headers
⭐
3,809
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Smhasher
⭐
2,267
Automatically exported from code.google.com/p/smhasher
Chrono
⭐
1,737
High-performance C++ library for multiphysics and multibody dynamics simulations
Smhasher
⭐
1,256
Hash function quality and speed tests
Reactphysics3d
⭐
1,232
Open source C++ physics engine library in 3D
Fcl
⭐
1,061
Flexible Collision Library
Tsschecker
⭐
702
a powerfull tool to check tss signing status of various devices and firmwares
Qu3e
⭐
689
Lightweight and Simple 3D Open Source Physics Engine in C++
Cupoch
⭐
665
Robotics with GPU computing
Rl
⭐
664
The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control.
Procedural Cities
⭐
482
master thesis
Hashclash
⭐
471
Project HashClash - MD5 & SHA-1 cryptanalysis
Rvo2
⭐
464
Optimal Reciprocal Collision Avoidance (C++)
Ns3 Gym
⭐
394
ns3-gym - The Playground for Reinforcement Learning in Networking Research
Emhash
⭐
261
Fast and memory efficient c++ flat hash map/set
Spcrjointdynamicsue4
⭐
232
布風骨物理エンジン
Dyna Kinematics
⭐
197
A 2D rigid-body dynamics simulator with some cool features for generating beautiful animations.
Grad_traj_optimization
⭐
166
Gradient-Based Online Safe Trajectory Generator
Rvo2 3d
⭐
163
Optimal Reciprocal Collision Avoidance in Three Dimensions (C++)
Rubeus
⭐
159
A cross platform 2D game engine written in C++ for beginners
Coacd
⭐
144
Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search [SIGGRAPH2022]
Kangaroo
⭐
139
Pollard's kangaroo for SECPK1
Ipc Toolkit
⭐
134
A set of reusable functions to integrate IPC into an existing simulation.
Hpp Fcl
⭐
131
An extension of the Flexible Collision Library
String_id
⭐
130
A small C++ library to handle hashed strings serving as identifiers.
Flexchop
⭐
125
NVIDIA FleX 1.2 solver integration in TouchDesigner as a CHOP
Moveit_visual_tools
⭐
123
Helper functions for displaying and debugging MoveIt! data in Rviz via published markers
Qurobullet
⭐
121
A powerful 2D projectile system module for Godot!
Handmade Hero
⭐
99
😛 Code and study notes of Casey Muratori's awesome Handmade Hero
Tight Inclusion
⭐
95
A conservative continuous collision detection (CCD) method with support for minimum separation. [Wang et al. 2021]
Spatial Collision Datastructures
⭐
94
Benchmark of various spatial data structures for collision detection.
Collision Avoidance Library
⭐
81
A framework for testing and benchmarking collision avoidance strategies
Continuous Cbs
⭐
76
Continuous CBS - a modification of conflict based search algorithm, that allows to perform actions (move, wait) of arbitrary duration. Timeline is not discretized, i.e. is continuous.
Godot Navigation Lite
⭐
72
Godot plug&play implementation of detour. It allows user to have multiple navigation meshes, fast cached obstacles, and realtime navmesh changes.
Local Planning Benchmark
⭐
71
[ICRA2021] A unified benchmark for the evaluation of mobile robot local planning approaches
Udacity Path Planning
⭐
70
My solution for udacity path planning project. This makes the car drive > 20 miles without collision without constraint violation
Deco
⭐
67
Delimiter Collision Free Format
Vigilante Game Framework
⭐
65
2D/3D C++ game framework written for use with SFML.
Box2d Optimized
⭐
64
A very fast and scalable physics engine, based on Box2D.
Gpusmoke
⭐
64
Hardwareserialrs485
⭐
60
Arduino Software for RS485 support with collision detection and message handling capabilities
Robond Perception Project
⭐
59
3D Perception project for the Robotics Nanodegree Program
Engine
⭐
56
C++11 and SDL2 lightweight 2d game framework
Game Physics Cookbook
⭐
54
Code repository for Game Physics Cookbook, published by Packt
Ofxmsaphysics
⭐
51
C++ openFrameworks addon for particle/constraint based physics library with springs, attractors and collision. It uses a very similar api to the traer.physics library for processing to make getting into it as easy as possible. All classes are template based with typedefs for physics in 2D or 3D - Potentially even more dimensions! Demo at www.memo.tv/msaphysics
Orca Algorithm
⭐
49
Implementation of ORCA algorithm
Sdl Game Engine
⭐
48
2D game engine based on SDL2
Chaos Game
⭐
44
💥 Play the chaos game to create amazing fractal images
Ck Cmd
⭐
43
command line helper for executing some Creation Kit/Engine commands
Bachelorthesis_pirotte_vranken
⭐
42
Haptic Collision Detection on Highly Complex Medical Data Structures
Quadrotor Collision Avoidance
⭐
40
Flight code for our high-speed quadrotor obstacle avoidance method, as described in this paper:
Ode.js
⭐
39
JavaScript port of physics engine Open Dynamics Engine (ODE) and OPCODE (Optimized Collision Detection)
Daabbcc
⭐
36
Dynamic AABB Tree native extension with Branch and Bound Algorithm for Defold Engine
Jetscape
⭐
33
JETSCAPE, a modular, task-based framework for simulating all aspects of heavy-ion collisions.
Avo2
⭐
33
Reciprocal Collision Avoidance with Acceleration-Velocity Obstacles (C++)
Descrypt Cpu Collision Cracker
⭐
32
DEScrypt CPU Collision Cracker
Voxelized_geometry_tools
⭐
31
Voxelized geometry tools (Voxel-based collision/occupancy maps, signed-distance fields, discrete geometry tools)
Box2d Mt
⭐
31
Box2D with multithreading.
Godotccd
⭐
30
libccd GDNative module for Godot
Fastprojectiveskinning
⭐
29
Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.
Modconv_2
⭐
27
Model converter for the Super Mario 64 decompilation project.
Rvo_ros
⭐
27
The ros package of rvo library
Fastccd
⭐
26
Ccd Wrapper
⭐
24
A library for various continuous collision detection algorithms.
Lb T
⭐
23
Multi-threaded object-oriented computational fluid dynamics (CFD) code for three-dimensional incompressible fluid flow on a regular grid with the incompressible lattice-Boltzmann method (LBM) for general lattices (D2Q9, D3Q15, D3Q19, D3Q27, ...) with A-A pattern for indexing - programmed in C++17, multi-threaded with OpenMP
Phykit
⭐
23
An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit
Or_ompl
⭐
22
OpenRAVE bindings for OMPL motion planning algorithms.
Zceq_solver
⭐
21
CPU solver for Zcash's variant of Equihash problem
Rappids
⭐
19
Rectangular Pyramid Partitioning using Integrated Depth Sensors (RAPPIDS): A Fast Planner for Multicopter Navigation
Fursim
⭐
19
Hair simulation based on FTL
Sha1_gpu_nearcollisionattacks
⭐
19
GPU code for the first SHA-1 collision attack and two freestart attacks
Randballs
⭐
18
Simple SFML and EnTT playground
Idb2pat
⭐
18
idb2pat plugin, fixed to work with IDA 6.2
Sdf2dwithmpm2d
⭐
18
SDF-based collision detection with MPM-based simulation
Ue4 Multicollisionmovement
⭐
18
Complex shape collision character movement
Gast
⭐
17
Godot Android Streaming Texture (GAST) library
Dynamic_obstacle_avoidance_planner
⭐
17
Collision prediction based dynamic obstacle avoidance planner
Triangle Mesh Collision
⭐
17
Self-collision detection for triangles meshes (C++, libigl, eigen)
Hash_table
⭐
16
Fast, data-oriented, stdlib-style hash table
Pgev2_extensions
⭐
16
olcPGEX extenstions that I find useful and I think might be useful to others
Eventmoleculardynamics
⭐
15
A program implementing event driven molecular dynamics for hard smooth spheres, using OpenGL for displaying
Fastboi
⭐
15
A lightweight and simple C++20 game engine written over SDL2. It implements a basic component model and event system.
Ecdl
⭐
14
Tool for computing elliptic curve (EC) discrete logarithms
Hitboxbuilder 2d
⭐
14
Building hitboxes has never been easier
Pwwmap
⭐
13
map and nosql database
Realtime Vulkan Hair
⭐
13
Mapf
⭐
12
CS261A Project: Multi-Agent Pathfinding
Circlecollision
⭐
12
Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AVX2/AVX-512
2denginephysics
⭐
12
2d engine for iphone games with box2D for physics
Rapidquadcoptercollisiondetection
⭐
12
Ros_asv_system
⭐
11
Differentiablecloth
⭐
11
Fastron
⭐
10
A C++ implementation of Fastron based on the paper "Learning-Based Proxy Collision Detection for Robot Motion Planning Applications".
Gameengine
⭐
10
3D game engine include networking (RakNet), AI, world editor, graphics (data driven, deferred rendering), collision, audio, ...
Or_cdchomp
⭐
10
OpenRAVE plugin that implements the CHOMP trajectory optimizer.
Mobaserver
⭐
9
multiuser based online battle arena server
Smash
⭐
9
SMASH: Physics-guided Reconstruction of Collisions from Videos, SIGGRAPH Asia 2016
Cis565_final_clothsim
⭐
9
Transport Tycoon Demo
⭐
9
Collision prevention for OpenTTD (http://openttd.org/)
Robot_collision_checking
⭐
9
A ROS interface to FCL collision checking
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