Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Mirror | 4,814 | 11 days ago | 85 | mit | C# | |||||
#1 Open Source Unity Networking Library | ||||||||||
Mirage | 472 | a month ago | 5 | mit | C# | |||||
Easy to use high performance Network library for Unity 3d | ||||||||||
Unity Fastpacedmultiplayer | 194 | 5 years ago | n,ull | mit | C# | |||||
Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Side Prediction/Server Reconciliation and Entity Interpolation | ||||||||||
Unity Unet Authoritative Networking | 85 | 9 years ago | 1 | mit | C# | |||||
A simple implementation of authoritative movement on top of unet | ||||||||||
Natpunchthroughclient | 75 | 7 years ago | 2 | bsd-2-clause | C# | |||||
An example implementation of NAT Punchthrough combined with Unity's UNet HLAPI. | ||||||||||
Unet Steamworks | 73 | 5 years ago | 8 | mit | C# | |||||
Example integration of Unity's UNET HLAPI and Steamworks P2P networking using Steamworks.NET. | ||||||||||
Sharedspheres | 68 | 5 years ago | 5 | other | C# | |||||
An example project to demonstrate an AR shared multiplayer experience using Unity ARKit Plugin for ARKit 2 and UNet | ||||||||||
Networksynctransform | 42 | 4 years ago | C# | |||||||
Unity networking library extension for PUN/UNET with tick-based state syncs for transforms and more. Specializes in syncing transforms very smoothly and compactly. | ||||||||||
Mercurymessaging | 35 | 2 years ago | 3 | other | C# | |||||
A framework and encompassing toolkit to facilitate nonspatial communication in the Unity game engine. | ||||||||||
Multiplier | 27 | 6 years ago | apache-2.0 | C# | ||||||
Real-time Strategy Unit Balancing Tool, written in Unity 5 with UNET support. |