|Project Name||Stars||Downloads||Repos Using This||Packages Using This||Most Recent Commit||Total Releases||Latest Release||Open Issues||License||Language|
|Hydrogen||19||4 years ago||1||mit||C|
|A toy tracing JIT compiled programming language|
|Computergraphicsknowledge||8||a month ago|
|Computer Graphics and Game Development Knowledge|
|Grace||5||11 years ago||Go|
|Grace is a debugging/tracing framework in the Go programming language|
|Dc Lang||3||4 years ago||C++|
|A toy programming language + tracing JIT|
|Useful Links||3||4 years ago||unlicense|
|Collection of links I've collected|
|Raytrace||3||a year ago||11||C++|
|Learning Path||2||6 months ago||Python|
Grace is a very simple debugging/tracing framework written in the Go programming language. It is currently very young and doesn't do much, but does implment loading processes, setting arbitrary callbacks for breakpoints, and more importantly letting you set breakpoints symbolically in the presence of DWARF symbols.
Grace is also an awful example of idiomatic Go code, but that will change eventually.
To build, simply extract it anywhere and run:
GOPATH=`pwd` go build grace.go ./grace
(So far, Linux only)
grace.go for basic usage info.
Questions? @yan / [email protected]