Directx11 Engine

Simple 3d engine on DirectX11
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Simple 3d engine on DirectX11


  • Own mesh format (.mesh), terrain format(.terrain). For mesh created addon for Blender, for terrain was written python script, which converts bitmap to .terrain.
  • Support of loading dds textures (from DirectXTex library), loading vertex and pixel shaders.
  • Input system based on DirectInput.
  • Text rendering is performed by DirectWrite + in game console;
  • Directional ligthing;
  • Normal mapping.
  • Timer



  • Copy io_scene_mesh directory to <BlenderVersion>\scripts\addons
  • Enable addon in Blender User Preferences -> Add-ons -> Import-Export -> MESH EXPORT

To export use File -> Export -> To Mesh command.


Replace picture.png by your heightmap and run run.bat. Output file: out.terrain


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