Go Geos

Package geos provides an interface to GEOS.
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go-geos

PkgGoDev

Package go-geos provides an interface to GEOS.

Features

  • Fluent Go API.

  • Low-level Context, CoordSeq, Geom, PrepGeom, and STRtree types provide access to all GEOS methods.

  • High-level geometry.Geometry type implements all GEOS functionality and many standard Go interfaces:

    • database/sql/driver.Valuer and database/sql.Scanner (WKB) for PostGIS database integration.
    • encoding/json.Marshaler and encoding/json.Unmarshaler (GeoJSON).
    • encoding/xml.Marshaler (KML).
    • encoding.BinaryMarshaler and encoding.BinaryUnmarshaler (WKB).
    • encoding.TextMarshaler and encoding.TextUnmarshaler (WKT).
    • encoding/gob.GobEncoder and encoding/gob.GobDecoder (GOB).

    See the PostGIS example for a demonstration of the use of these interfaces.

  • Concurrency-safe. go-geos uses GEOS's threadsafe *_r functions under the hood, with locking to ensure safety, even when used across multiple goroutines. For best performance, use one geos.Context per goroutine.

  • Caching of geometry properties to avoid cgo overhead.

  • Optimized GeoJSON encoder.

  • Automatic finalization of GEOS objects.

Memory management

go-geos objects live mostly on the C heap. go-geos sets finalizers on the objects it creates that free the associated C memory. However, the C heap is not visible to the Go runtime. The can result in significant memory pressure as memory is consumed by large, non-finalized geometries, of which the Go runtime is unaware. Consequently, if it is known that a geometry will no longer be used, it should be explicitly freed by calling its Destroy() method. Periodic calls to runtime.GC() can also help, but the Go runtime makes no guarantees about when or if finalizers will be called.

You can set a function to be called whenever a geometry's finalizer is invoked with the WithGeomFinalizeFunc option to NewContext(). This can be helpful for tracking down geometry leaks.

For more information, see the documentation for runtime.SetFinalizer() and this thread on golang-nuts.

Errors, exceptions, and panics

go-geos uses the stable GEOS C bindings. These bindings catch exceptions from the underlying C++ code and convert them to an integer return code. For normal geometry operations, go-geos panics whenever it encounters a GEOS return code indicating an error, rather than returning an error. Such panics will not occur if go-geos is used correctly. Panics will occur for invalid API calls, out-of-bounds access, or operations on invalid geometries. This behavior is similar to slice access in Go (out-of-bounds accesses panic) and keeps the API fluent. When parsing data, errors are expected so an error is returned.

Comparison with github.com/twpayne/go-geom

github.com/twpayne/go-geom is a pure Go library providing similar functionality to go-geos. The major differences are:

  • go-geos uses GEOS, which is an extremely mature library with a rich feature set.
  • go-geos uses cgo, with all the disadvantages that that entails, notably expensive function call overhead, more complex memory management and trickier cross-compilation.
  • go-geom uses a cache-friendly coordinate layout which is generally faster than GEOS for many operations.

go-geos is a good fit if your program is short-lived (meaning you can ignore memory management), or you require the battle-tested geometry functions provided by GEOS and are willing to handle memory management manually. go-geom is recommended for long-running processes with less stringent geometry function requirements.

License

MIT

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