Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Shipyard | 621 | 6 | 6 months ago | 19 | August 11, 2022 | 7 | other | Rust | ||
Entity Component System focused on usability and speed. | ||||||||||
Kengine | 484 | a year ago | mit | C++ | ||||||
Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety. | ||||||||||
Tiny Ecs | 458 | 2 years ago | 2 | mit | Lua | |||||
ECS for Lua | ||||||||||
Entitas Cpp | 282 | 10 months ago | 1 | mit | C++ | |||||
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C# | ||||||||||
Uecs | 238 | 2 years ago | 1 | mit | C++ | |||||
Ubpa Entity-Component-System (U ECS) in Unity3D-style | ||||||||||
Entityplus | 180 | 4 years ago | 8 | bsl-1.0 | C++ | |||||
A C++14 Entity Component System | ||||||||||
Ecs Lib | 149 | 1 | 3 | a year ago | 28 | January 06, 2020 | 8 | mit | TypeScript | |
Tiny and easy to use ECS (Entity Component System) library for game programming | ||||||||||
Mix | 99 | 6 years ago | 13 | mit | C++ | |||||
C++ minimal entity-component system single header library | ||||||||||
React Ecs | 95 | 2 | 10 months ago | 3 | April 10, 2021 | 7 | mit | TypeScript | ||
An entity-component-system for React | ||||||||||
Nitric | 93 | 1 | 1 | 4 years ago | 2 | December 24, 2018 | other | Rust | ||
[ABANDONED] General-purpose data processing library. Mirror of https://gitlab.com/nitric/nitric |