Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
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Autodesk Fusion 360 For Linux | 1,575 | 3 months ago | 87 | mit | Shell | |||||
This is a project, where I give you a way to use Autodesk Fusion 360 on Linux! | ||||||||||
Raytracing | 260 | 7 months ago | 5 | mit | C++ | |||||
Realtime GPU Path tracer based on OpenCL and OpenGL | ||||||||||
Msdfgl | 176 | 2 years ago | 7 | mit | C | |||||
OpenGL implementation of the MSDF algorithm | ||||||||||
Rgbdacquisition | 57 | 3 months ago | C | |||||||
A uniform library wrapper for input from V4L2,Freenect,OpenNI,OpenNI2,DepthSense,Intel Realsense,OpenGL simulations and other types of video and depth input.. | ||||||||||
Earenderer | 56 | 5 years ago | C | |||||||
Yet Another Renderer | ||||||||||
Reactive_buffers_experiment | 53 | 7 years ago | JavaScript | |||||||
Openglbestpracticesfor6thgenintelprocessor | 43 | 8 years ago | 1 | C++ | ||||||
Game developers often use OpenGL to handle the rendering chores for graphics-intensive games. OpenGL is an application programming interface for efficiently rendering two- and three-dimensional vector graphics. The code samples are a series from Grahics API developer guide for for 6th generation Intel® Core™ processor (https://software.intel.com/en-us/articles/6th-gen-graphics-api-dev-guide) that demonstrates how to get the most out of OpenGL 4.4 and higher. | ||||||||||
Haxwell | 41 | 8 years ago | 2 | gpl-3.0 | C++ | |||||
Code which loads custom ISA on Intel Haswell GPUs | ||||||||||
Save Legacy Intel Graphics | 41 | 3 years ago | 2 | mit | Batchfile | |||||
A collection of fixes and driver addons to get OpenGL, OpenCL and Quicksync video working with old (before Ivy Bridge and Bay Trail) Intel GPU on Windows 10 | ||||||||||
Vimeo Depth Viewer | 41 | 5 years ago | 2 | mit | C++ | |||||
OpenGL application for viewing depth and color video streams from Intel RealSense cameras |