Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Physx Rs | 580 | 1 | 4 | 5 months ago | 38 | October 11, 2023 | 23 | apache-2.0 | Rust | |
🎳 Rust binding for NVIDIA PhysX 🦀 | ||||||||||
Physx.net | 198 | 4 months ago | 14 | November 27, 2023 | 6 | mit | C++ | |||
A .NET wrapper for NVIDIA PhysX 4.1.2 written using C++/CLI. | ||||||||||
Marburg | 70 | 5 years ago | mit | Jupyter Notebook | ||||||
physics meets neural networks | ||||||||||
Nxogre | 54 | 10 years ago | mit | C++ | ||||||
NxOgre is a physics connector library between the NVIDIA PhysX physics library and Ogre or any other 2D/3D rendering system. | ||||||||||
Osgphysx | 26 | 2 years ago | 2 | lgpl-3.0 | C++ | |||||
Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later) | ||||||||||
Voxcraft Sim | 22 | 2 years ago | 4 | cc0-1.0 | C++ | |||||
a GPU-accelerated voxel-based physics engine | ||||||||||
Nvidia Modulus Airfoil Optimisation | 20 | a year ago | gpl-3.0 | Python | ||||||
Using NVIDIA modulus for airfoil optimizations at different angles. | ||||||||||
Redflash | 13 | 5 years ago | 6 | C | ||||||
Redflash is a physics-based GPU renderer based on Path Tracing implemented in NVIDIA® OptiX 6.0, which can consistently draw scenes with mixed Polygons and Raymarching | ||||||||||
Sharpphysx | 9 | 5 years ago | mit | C# | ||||||
Modern C# bindings for NVIDIA PhysX SDK 4 | ||||||||||
Physicsengine | 6 | 9 years ago | C++ | |||||||
An Object-Oriented Physics Engine that abstracts the PhysX (and maybe eventually Havok) API |