Full documentation is at pugjs.org
You can test drive Pug online here.
This project was formerly known as "Jade". However, it was revealed to us that "Jade" is a registered trademark; as a result, a rename was needed. After some discussion among the maintainers, "Pug" was chosen as the new name for this project. As of version 2, "pug" is the official package name.
If your package or app currently uses
jade, don't worry: we have secured permissions to continue to occupy that package name, although all new versions will be released under
Before the renaming, work had already begun on “Jade 2.0.0”. Therefore, the rename to Pug coincided with the major version bump. As a result, upgrading from Jade to Pug will be the same process as upgrading any other package with a major version bump.
The syntax of Pug has several differences, deprecations, and removals compared to its predecessor. These differences are documented in #2305.
The website and documentation for Pug are still being updated. But if you are new to Pug, you should get started with the new syntax and install the Pug package from npm.
$ npm install pug
After installing the latest version of Node.js, install with:
$ npm install pug-cli -g
and run with
$ pug --help
Pug is a clean, whitespace sensitive syntax for writing HTML. Here is a simple example:
Pug transforms the above to:
For full API, see pugjs.org/api/reference.html
var pug = require('pug'); // compile var fn = pug.compile('string of pug', options); var html = fn(locals); // render var html = pug.render('string of pug', merge(options, locals)); // renderFile var html = pug.renderFile('filename.pug', merge(options, locals));
filenameUsed in exceptions, and required when using includes
falseno debug instrumentation is compiled
prettyAdd pretty-indentation whitespace to output (
To compile a template for use on the client using the command line, do:
$ pug --client --no-debug filename.pug
which will produce
filename.js containing the compiled template.
Ports to other languages, with very close syntax:
Templates engines for other languages with a different syntax, but a similar philosophy:
Embedded view engines for frameworks:
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