Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Visrtx | 221 | 5 months ago | 8 | other | C++ | |||||
NVIDIA OptiX based implementation of ANARI | ||||||||||
Gl_dynamic_lod | 68 | 3 months ago | apache-2.0 | C++ | ||||||
GPU classifies how to render millions of particles | ||||||||||
Rtx Mesh Shaders | 59 | 3 years ago | 3 | gpl-3.0 | C++ | |||||
Different mesh shading techniques using the NVIDIA RTX (Turing) technology. | ||||||||||
Ofxvbomeshinstanced | 10 | 11 years ago | C++ | |||||||
[deprecated] draw instanced vbo meshes with openFrameworks - tested on Mac [ATI] / Linux [NVIDIA] | ||||||||||
Amr_mandelbrot | 6 | 10 months ago | gpl-3.0 | C++ | ||||||
Compute Mandelbrot Set using adaptive mesh refinement | ||||||||||
Nvmeshmender | 5 | 13 years ago | C++ | |||||||
The nVidia NVMeshMender library is designed to prepare meshes for per-pixel lighting, by generating normals, tangents and binormals. |