Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Picolove | 621 | 4 months ago | 17 | zlib | Lua | |||||
PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM | ||||||||||
Loenn | 90 | 5 days ago | 22 | mit | Lua | |||||
A Visual Map Maker and Level Editor for the game Celeste but better than the other one | ||||||||||
Boxclip | 80 | 7 months ago | 25 | gpl-3.0 | Lua | |||||
2D platformer engine using LÖVE and Lua | ||||||||||
Neko8 | 69 | 5 years ago | 3 | C++ | ||||||
Fantasy console inspired by pico8, tic80 and liko12, written in c++ | ||||||||||
Ape | 22 | 7 years ago | mit | Lua | ||||||
Another Particle Editor for LÖVE2D game engine | ||||||||||
Susse | 21 | 6 years ago | 1 | mit | Lua | |||||
super ültra sweet sprite editor | ||||||||||
Fox Flux | 19 | 6 years ago | other | Lua | ||||||
Like Wario Land 3, but hornier | ||||||||||
Greentea | 19 | 4 years ago | zlib | Lua | ||||||
Load, save, edit maps with Love2d and Lua | ||||||||||
Neon Phase | 19 | 2 years ago | other | Lua | ||||||
NEON PHASE, a colorful platformer made for a week-long jam | ||||||||||
Coffeeengine | 10 | 2 years ago | mit | Lua | ||||||
Run PICO-8 games and computer programs with free and open-source software.
On github at: picolove/picolove
Requires LÖVE 0.10.2
What it is:
What is PICO-8:
What is LÖVE:
Why:
What it isn't:
Not Yet Implemented:
Differences:
Extra features:
ipairs()
standard lua functionlog(...)
function prints to console for debuggingerror(message)
bluescreens with an error messagewarning(message)
prints warning and stacktrace to consolesetfps(fps)
changes the consoles framerate_keyup
, _keydown
, _textinput
allow using direct keyboard input_touchup
, _touchdown
allow using touch input_getcursorx()
, _getcursory()
allow access to the cursor position_getpicoloveversion()
returns the version of picoloveAndroid Packaging:
Replace the default cartridge (nocart.p8) with your game. Text (P8) or PNG (P8.PNG) is supported.
Follow the Android Game Packaging steps.
Optionally, for orientation rotation support (Portrait and Landscape), remove android:screenOrientation="landscape"
in the AndroidManifest.xml