Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Quaggajs | 4,793 | 126 | 44 | 3 months ago | 41 | June 07, 2017 | 227 | mit | JavaScript | |
An advanced barcode-scanner written in JavaScript | ||||||||||
Restreamer | 2,792 | 5 months ago | 47 | apache-2.0 | HTML | |||||
The Restreamer is a complete streaming server solution for self-hosting. It has a visually appealing user interface and no ongoing license costs. Upload your live stream to YouTube, Twitch, Facebook, Vimeo, or other streaming solutions like Wowza. Receive video data from OBS and publish it with the RTMP and SRT server. | ||||||||||
React Webcam | 1,472 | 251 | 232 | 2 months ago | 65 | June 07, 2023 | 46 | mit | TypeScript | |
Webcam component | ||||||||||
Viseron | 1,142 | 7 days ago | 75 | mit | Python | |||||
Self-hosted, local only NVR and AI Computer Vision software. With features such as object detection, motion detection, face recognition and more, it gives you the power to keep an eye on your home, office or any other place you want to monitor. | ||||||||||
Ascii Camera | 1,074 | 4 years ago | 1 | mit | JavaScript | |||||
Real-time ASCII representation of your webcam video stream, using the getUserMedia API. | ||||||||||
Homebridge Camera Ffmpeg | 1,023 | 7 | 25 | 7 months ago | 202 | December 28, 2021 | 36 | apache-2.0 | TypeScript | |
Homebridge Plugin Providing FFmpeg-based Camera Support | ||||||||||
Moonfire Nvr | 937 | 2 months ago | 64 | other | Rust | |||||
Moonfire NVR, a security camera network video recorder | ||||||||||
Hkcam | 817 | 5 months ago | 4 | February 16, 2022 | 27 | apache-2.0 | Go | |||
Open-Source HomeKit Surveillance Camera | ||||||||||
Neolink | 747 | 2 months ago | 83 | agpl-3.0 | Rust | |||||
An RTSP bridge to Reolink IP cameras | ||||||||||
Hap Python | 548 | 73 | 5 | 2 months ago | 54 | June 28, 2022 | 78 | other | Python | |
A python implementation of the HomeKit Accessory Protocol (HAP) |
pi-camera-connect
is a library to capture and stream Raspberry Pi camera data directly to NodeJS.
There are many NPM modules for connecting to the Raspberry Pi camera, why use this?
Buffer
, keeping all data in memory and eliminating disk I/Ostream.Readable
objects that can be piped or listened toNPM
$ npm install --save pi-camera-connect
Yarn
$ yarn add pi-camera-connect
Image capture:
import { StillCamera } from 'pi-camera-connect';
import * as fs from 'fs';
// Take still image and save to disk
const runApp = async () => {
const stillCamera = new StillCamera();
const image = await stillCamera.takeImage();
fs.writeFileSync('still-image.jpg', image);
};
runApp();
Video capture:
import { StreamCamera, Codec } from 'pi-camera-connect';
import * as fs from 'fs';
// Capture 5 seconds of H264 video and save to disk
const runApp = async () => {
const streamCamera = new StreamCamera({
codec: Codec.H264,
});
const videoStream = streamCamera.createStream();
const writeStream = fs.createWriteStream('video-stream.h264');
videoStream.pipe(writeStream);
await streamCamera.startCapture();
await new Promise(resolve => setTimeout(() => resolve(), 5000));
await streamCamera.stopCapture();
};
runApp();
Image capture:
const { StillCamera } = require('pi-camera-connect');
const stillCamera = new StillCamera();
stillCamera.takeImage().then(image => {
fs.writeFileSync('still-image.jpg', image);
});
Video capture:
const { StreamCamera, Codec } = require('pi-camera-connect');
const streamCamera = new StreamCamera({
codec: Codec.H264,
});
const writeStream = fs.createWriteStream('video-stream.h264');
const videoStream = streamCamera.createStream();
videoStream.pipe(writeStream);
streamCamera.startCapture().then(() => {
setTimeout(() => streamCamera.stopCapture(), 5000);
});
There are 2 ways to capture an image with pi-camera-connect
:
StillCamera.takeImage()
- Slow, but higher quality
This is equivalent to running the raspistill
command. Under the hood, the GPU will run a strong noise reduction algorithm to make the image appear higher quality.
import { StillCamera } from 'pi-camera-connect';
const runApp = async () => {
const stillCamera = new StillCamera();
const image = await stillCamera.takeImage();
// Process image...
};
runApp();
StreamCamera.takeImage()
- Fast, but lower quality
This works by grabbing a single JPEG frame from a Motion JPEG (MJPEG) video stream . Images captured from the video port tend to have a grainier appearance due to the lack of a strong noise reduction algorithm.
Using this method, you can capture a JPEG image at more or less the frame rate of the stream, eg. 30 fps = ~33ms capture times.
import { StreamCamera, Codec } from 'pi-camera-connect';
const runApp = async () => {
const streamCamera = new StreamCamera({
codec: Codec.MJPEG,
});
await streamCamera.startCapture();
const image = await streamCamera.takeImage();
// Process image...
await streamCamera.stopCapture();
};
runApp();
Capturing a video stream is easy. There are currently 2 codecs supported: H264
and MJPEG
.
The GPU on the Raspberry Pi comes with a hardware-accelerated H264 encoder and JPEG encoder. To capture videos in real time, using these hardware encoders are required.
A standard NodeJS readable stream is available after calling createStream()
. As with any readable stream, it can be piped or listened to.
import { StreamCamera, Codec } from 'pi-camera-connect';
import * as fs from 'fs';
const runApp = async () => {
const streamCamera = new StreamCamera({
codec: Codec.H264,
});
const videoStream = streamCamera.createStream();
const writeStream = fs.createWriteStream('video-stream.h264');
// Pipe the video stream to our video file
videoStream.pipe(writeStream);
await streamCamera.startCapture();
// We can also listen to data events as they arrive
videoStream.on('data', data => console.log('New data', data));
videoStream.on('end', data => console.log('Video stream has ended'));
// Wait for 5 seconds
await new Promise(resolve => setTimeout(() => resolve(), 5000));
await streamCamera.stopCapture();
};
runApp();
You can test the video by viewing it in omxplayer
(ships with Raspbian):
$ omxplayer video-stream.h264
Note that this example produces a raw H264 video. Wrapping it in a video container (eg. MP4, MKV, etc) is out of the scope of this module.
StillCamera
constructor(options?: StillOptions): StillCamera
takeImage(): Promise<Buffer>
StreamCamera
constructor(options?: StreamOptions): StreamCamera
startCapture(): Promise<void>
stopCapture(): Promise<void>
createStream(): stream.Readable
takeImage(): Promise<Buffer>
Rotation
Flip
Codec
SensorMode
ExposureMode
AwbMode
StillCamera
A class for taking still images. Equivalent to running the raspistill
command.
constructor (options?: StillOptions): StillCamera
Instantiates a new StillCamera
class.
const stillCamera = new StillCamera({
...
});
StillOptions
are:
width: number
- Default: Max sensor width
height: number
- Default: Max sensor height
rotation: Rotation
- Default: Rotation.Rotate0
flip: Flip
- Default: Flip.None
delay: number
- Default: 1
ms
shutter: number
- Default: Auto calculated based on framerate (1000000µs/fps). Number is in microseconds
sharpness: number
- Range: -100
-100
; Default: 0
contrast: number
- Range: -100
-100
; Default: 0
brightness: number
- Range: 0
-100
; Default: 50
saturation: number
- Range: -100
-100
; Default: 0
iso: number
- Range: 100
-800
; Default: Auto
exposureCompensation: number
- Range: -10
-10
; Default: 0
exposureMode: ExposureMode
- Default: ExposureMode.Auto
awbMode: AwbMode
- Default: AwbMode.Auto
analogGain: number
- Default: 0
digitalGain: number
- Default: 0
StillCamera.takeImage(): Promise<Buffer>
Takes a JPEG image from the camera. Returns a Promise
with a Buffer
containing the image bytes.
const stillCamera = new StillCamera();
const image = await stillCamera.takeImage();
StreamCamera
A class for capturing a stream of camera data, either as H264
or MJPEG
.
constructor(options?: StreamOptions): StreamCamera
Instantiates a new StreamCamera
class.
const streamCamera = new StreamCamera({
...
});
StreamOptions
are:
width: number
- Default: Max sensor width
height: number
- Default: Max sensor height
rotation: Rotation
- Default: Rotation.Rotate0
flip: Flip
- Default: Flip.None
bitRate: number
- Default: 17000000
(17 Mbps)
fps: number
- Default: 30
fps
codec: Codec
- Default: Codec.H264
sensorMode: SensorMode
- Default: SensorMode.AutoSelect
shutter: number
- Default: Auto calculated based on framerate (1000000µs/fps). Number is in microseconds
sharpness: number
- Range: -100
-100
; Default: 0
contrast: number
- Range: -100
-100
; Default: 0
brightness: number
- Range: 0
-100
; Default: 50
saturation: number
- Range: -100
-100
; Default: 0
iso: number
- Range: 100
-800
; Default: Auto
exposureCompensation: number
- Range: -10
-10
; Default: 0
exposureMode: ExposureMode
- Default: ExposureMode.Auto
awbMode: AwbMode
- Default: AwbMode.Auto
analogGain: number
- Default: 0
digitalGain: number
- Default: 0
startCapture(): Promise<void>
Begins the camera stream. Returns a Promise
that is resolved when the capture has started.
stopCapture(): Promise<void>
Ends the camera stream. Returns a Promise
that is resolved when the capture has stopped.
createStream(): stream.Readable
Creates a readable stream
of video data. There is no limit to the number of streams you can create.
Be aware that, as with any readable stream, data will buffer in memory until it is read. If you create a video stream but do not read its data, your program will quickly run out of memory.
Ways to read data so that it does not remain buffered in memory include:
resume()
, pipe()
, or attaching a listener to the 'data'
eventread()
when the stream is in 'paused' modeSee the readable stream documentation for more information on flowing/paused modes.
const streamCamera = new StreamCamera({
codec: Codec.H264,
});
const videoStream = streamCamera.createStream();
await streamCamera.startCapture();
videoStream.on('data', data => console.log('New video data', data));
// Wait 5 seconds
await new Promise(resolve => setTimeout(() => resolve(), 5000));
await streamCamera.stopCapture();
takeImage(): Promise<Buffer>
Takes a JPEG image frame from an MJPEG camera stream, resulting in very fast image captures. Returns a Promise
with a Buffer
containing the image bytes.
Note: StreamOptions.codec
must be set to Codec.MJPEG
, otherwise takeImage()
with throw an error.
const streamCamera = new StreamCamera({
codec: Codec.MJPEG,
});
await streamCamera.startCapture();
const image = await streamCamera.takeImage();
await streamCamera.stopCapture();
Rotation
Image rotation options.
Rotation.Rotate0
Rotation.Rotate90
Rotation.Rotate180
Rotation.Rotate270
import { Rotation } from 'pi-camera-connect';
Flip
Image flip options.
Flip.None
Flip.Horizontal
Flip.Vertical
Flip.Both
import { Flip } from 'pi-camera-connect';
Codec
Stream codec options.
Codec.H264
Codec.MJPEG
import { Codec } from 'pi-camera-connect';
SensorMode
Stream sensor mode options.
SensorMode.AutoSelect
SensorMode.Mode1
SensorMode.Mode2
SensorMode.Mode3
SensorMode.Mode4
SensorMode.Mode5
SensorMode.Mode6
SensorMode.Mode7
import { SensorMode } from 'pi-camera-connect';
These are slightly different depending on the version of Raspberry Pi camera you are using.
Mode | Size | Aspect Ratio | Frame rates | FOV | Binning |
---|---|---|---|---|---|
0 | automatic selection | ||||
1 | 1920x1080 | 16:9 | 1-30fps | Partial | None |
2 | 2592x1944 | 4:3 | 1-15fps | Full | None |
3 | 2592x1944 | 4:3 | 0.1666-1fps | Full | None |
4 | 1296x972 | 4:3 | 1-42fps | Full | 2x2 |
5 | 1296x730 | 16:9 | 1-49fps | Full | 2x2 |
6 | 640x480 | 4:3 | 42.1-60fps | Full | 2x2 plus skip |
7 | 640x480 | 4:3 | 60.1-90fps | Full | 2x2 plus skip |
Mode | Size | Aspect Ratio | Frame rates | FOV | Binning |
---|---|---|---|---|---|
0 | automatic selection | ||||
1 | 1920x1080 | 16:9 | 0.1-30fps | Partial | None |
2 | 3280x2464 | 4:3 | 0.1-15fps | Full | None |
3 | 3280x2464 | 4:3 | 0.1-15fps | Full | None |
4 | 1640x1232 | 4:3 | 0.1-40fps | Full | 2x2 |
5 | 1640x922 | 16:9 | 0.1-40fps | Full | 2x2 |
6 | 1280x720 | 16:9 | 40-90fps | Partial | 2x2 |
7 | 640x480 | 4:3 | 40-90fps | Partial | 2x2 |
ExposureMode
Exposure mode options.
ExposureMode.Off
ExposureMode.Auto
ExposureMode.Night
ExposureMode.NightPreview
ExposureMode.Backlight
ExposureMode.Spotlight
ExposureMode.Sports
ExposureMode.Snow
ExposureMode.Beach
ExposureMode.VeryLong
ExposureMode.FixedFps
ExposureMode.AntiShake
ExposureMode.Fireworks
import { ExposureMode } from 'pi-camera-connect';
AwbMode
White balance mode options.
AwbMode.Off
AwbMode.Auto
AwbMode.Sun
AwbMode.Cloud
AwbMode.Shade
AwbMode.Tungsten
AwbMode.Fluorescent
AwbMode.Incandescent
AwbMode.Flash
AwbMode.Horizon
AwbMode.GreyWorld
import { AwbMode } from 'pi-camera-connect';