Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Shadered | 4,002 | 7 months ago | 95 | mit | C++ | |||||
Lightweight, cross-platform & full-featured shader IDE | ||||||||||
Js | 2,522 | 1 | 5 years ago | 2 | November 07, 2016 | 9 | mit | JavaScript | ||
turbo.js - perform massive parallel computations in your browser with GPGPU. | ||||||||||
Computesharp | 2,462 | 9 | 3 months ago | 57 | November 24, 2023 | 18 | mit | C# | ||
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀 | ||||||||||
Gpu Io | 1,128 | 2 | 6 months ago | 16 | November 04, 2023 | 4 | mit | TypeScript | ||
A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser. | ||||||||||
Nabla | 423 | 3 months ago | 101 | apache-2.0 | C++ | |||||
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android | ||||||||||
Terrain Builder | 309 | 2 years ago | 6 | gpl-2.0 | JavaScript | |||||
🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU! | ||||||||||
Gpu Particles | 265 | 5 years ago | 1 | mit | C# | |||||
A GPU Particle System for Unity | ||||||||||
Unity Boids Behavior On Gpgpu | 190 | 2 years ago | mit | C# | ||||||
Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Compute Shader实现Boids模拟。 | ||||||||||
Physicsrenderer | 190 | 7 years ago | 4 | JavaScript | ||||||
gpgpu utils for three.js | ||||||||||
Vulkancore | 152 | 1 | 3 years ago | 41 | June 21, 2018 | 11 | mit | C# | ||
Vulkan graphics and compute API bindings for .NET Standard |