Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Pbr | 1,040 | 6 years ago | 5 | September 02, 2018 | 12 | mit | Go | |||
a Physically Based Renderer (PBR) in Go | ||||||||||
Renderlab | 554 | 2 years ago | 2 | mit | C++ | |||||
App of RTR, PTR and Editor | ||||||||||
Nabla | 423 | 3 months ago | 101 | apache-2.0 | C++ | |||||
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android | ||||||||||
Pbrvulkan | 328 | 3 years ago | 12 | bsd-2-clause | C++ | |||||
Vulkan Real-time Path Tracer Engine | ||||||||||
Atlas Engine | 284 | 3 months ago | 4 | mit | C++ | |||||
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing | ||||||||||
Raytracing | 260 | 7 months ago | 5 | mit | C++ | |||||
Realtime GPU Path tracer based on OpenCL and OpenGL | ||||||||||
Monte Carlo Ray Tracer | 141 | 2 years ago | mit | C++ | ||||||
Physically based renderer with Path Tracing and Photon Mapping. | ||||||||||
Spectral Clara Lux Tracer | 101 | a year ago | 1 | mit | C++ | |||||
✨A physically based ray tracer with multiple shading models support and Color Rendering Index (CRI) evaluation. Project developed for my master degree thesis at University Milano-Bicocca. ✨ | ||||||||||
Pbr2 | 37 | 6 years ago | Go | |||||||
Fspt | 27 | 4 years ago | 6 | mit | JavaScript | |||||
A path tracer written in glsl and javascript |