Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Depthmask Unity Shader | 111 | 2 years ago | 2 | ShaderLab | ||||||
Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks. | ||||||||||
Arfoundation_vfx | 40 | 3 years ago | mit | ShaderLab | ||||||
AR Foundation setup for URP and VFX graph | ||||||||||
Passthroughmeasure | 36 | 2 years ago | 1 | mit | ShaderLab | |||||
Use your Oculus Quest with Passthrough as a tape measure | ||||||||||
Xrinteractiondemo | 32 | 4 years ago | ShaderLab | |||||||
XR Interaction Toolkit examples for AR and VR. | ||||||||||
Ar Portal Arfoundation | 31 | 5 months ago | 2 | ShaderLab | ||||||
Facetrackingdemo | 27 | 4 years ago | ShaderLab | |||||||
Face Masks examples with usage of Face Tracking technology in Unity3d and Universal Rendering Pipeline selected as the default RP. | ||||||||||
Arracinggame | 25 | a year ago | mit | ShaderLab | ||||||
A game built in AR Foundation to demonstrate how to create an AR racing game with plane detection or LiDAR | ||||||||||
Enterthematrix | 19 | 3 years ago | 1 | ShaderLab | ||||||
Source code for the Enter The Matrix and Begind the Matrix Videos | ||||||||||
Arfoundationpeopleocclusion | 16 | 4 years ago | mit | ShaderLab | ||||||
Simple implementation for "People Occlusion" features of ARKit3 | ||||||||||
Ss Artreasurehunt | 15 | 4 months ago | mit | ShaderLab | ||||||
✨SS-ARTreasureHunt - A Christmas themed Augmented Reality based Treasure - Hunt App built using Unity and AR Foundation 🚀🔥💥 |