Auto Vk Toolkit

Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
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Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
Filament16,722273 months ago130November 15, 2023134apache-2.0C++
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Bgfx13,873
3 months ago7August 18, 2023286bsd-2-clauseC++
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Piccolo5,514
2 months ago68mitC++
Piccolo (formerly Pilot) – mini game engine for games104
Diligentengine3,182
3 months ago19apache-2.0Batchfile
A modern cross-platform low-level graphics library and rendering framework
Herebedragons1,682
9 months ago6mitC
A basic 3D scene implemented with various engines, frameworks or APIs.
Granite1,404
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My personal Vulkan renderer
Intrinsic1,027
a year ago23apache-2.0C++
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
Rend397493 months ago14February 12, 202255apache-2.0Rust
Easy to use, customizable, efficient 3D renderer library built on wgpu.
Softglrender858
4 months agomitC++
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
Nebula812
3 months ago29otherC++
Nebula is an open-source and free-to-use modern C++ game engine.
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