Bursttriangulator

2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
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Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
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Fast Delaunay triangulation of 2D points implemented in C#.
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2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon buffer, polygon union, polygon substraction, polygon boolean operations, and more. It is a polygon fest.
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2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
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