The Entitytainer

A single header library for managing game entity hierarchies.
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3 years ago3mitC#
Graphene is a lightweight and modular framework for building user interfaces with Unity UI Toolkit
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2 years agootherC#
A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.
Categorytool36
6 years agoC#
Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.
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3 years ago1mitC#
Unity extension to show component icons in the Hierarchy.
The Entitytainer28
3 years agoC
A single header library for managing game entity hierarchies.
Atlas.ecs8
3 years ago2November 18, 2019mitC#
Hierarchy-Based Entity Component System (ECS) Framework
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