Atmos

Atmospheric simulations
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Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
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Lightweight and modular C++11 graphics middleware for games and data visualization
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SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
Anki 3d Engine1,193
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AnKi 3D Engine - Vulkan backend, modern renderer, scripting, physics and more
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A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data
Mvs Texturing768
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Algorithm to texture 3D reconstructions from multi-view stereo images
Linaengine692
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Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
Hpl1engine661
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A real time 3D engine.
Stuntrally569
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Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally sources and data.
Tin Terrain523
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A command-line tool for converting heightmaps in GeoTIFF format into tiled optimized meshes.
Vulkandemos460
3 years ago1mitC++
Some simple vulkan examples.
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