A library for 2D graphics, written in Rust, that works with multiple back-ends.
Rust is programming language developed by Mozilla and the Rust community. It is fast, safe, concurrent and cross platform. Because of the many numbers of potential platforms (read: all kinds of computers), it would be nice to have a 2D graphics library that works with multiple back-ends, so you don't have to invent a new graphics engine for each platform you are working on.
To write your own back-end, use the
Graphics trait. The
Graphics trait implements default behavior for some methods,
which can be overridden for higher quality or better performance.