|Project Name||Stars||Downloads||Repos Using This||Packages Using This||Most Recent Commit||Total Releases||Latest Release||Open Issues||License||Language|
|Godot||61,743||9||5 hours ago||4||September 15, 2022||9,668||mit||C++|
|Godot Engine – Multi-platform 2D and 3D game engine|
|Libgdx||21,562||494||184||4 days ago||43||May 11, 2022||281||apache-2.0||Java|
|Desktop/Android/HTML5/iOS Java game development framework|
|Opendiablo2||9,848||2 years ago||76||gpl-3.0||Go|
|An open source re-implementation of Diablo 2|
|Hazel||9,582||6 days ago||110||apache-2.0||C++|
|Ebiten||8,316||118||2 days ago||507||September 20, 2022||272||apache-2.0||Go|
|Ebitengine - A dead simple 2D game engine for Go|
|Awesome Unity||5,637||2 months ago||19||cc0-1.0|
|A curated list of awesome Unity assets, resources, and more.|
|Liquidfun||4,497||a month ago||64||C++|
|2D physics engine for games|
|Awesome Godot||4,414||5 days ago||9||cc-by-4.0|
|A curated list of free/libre plugins, scripts and add-ons for Godot|
|Urho3d||4,346||4 months ago||72||mit||C++|
|Turbulenz_engine||4,221||7 days ago||36||mit||TypeScript|
|Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.|
OpenDiablo2 is an ARPG game engine in the same vein of the 2000's games, and supports playing Diablo 2.
The engine is written in Go and is cross platform.
The project does not ship with the assets or content required to play Diablo 2. You must have a legally purchased copy of Diablo 2 and its expansion Lord of Destruction installed on your computer in order to run that game on this engine.
If you like to contribute to OpenDiablo2, please be so kind to read our Contribution Policy first.
Stay awhile and listen ...
Please note that this game is neither developed by, nor endorsed by Blizzard or its parent company Activision.
Diablo 2 and its content is ©2000 Blizzard Entertainment, Inc. All rights reserved. Diablo and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
ALL OTHER TRADEMARKS ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS.