Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Three Mesh Bvh | 2,097 | 8 | 99 | 3 months ago | 55 | October 08, 2023 | 66 | mit | JavaScript | |
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes. | ||||||||||
Three Gpu Pathtracer | 1,133 | 4 | 3 months ago | 16 | July 21, 2023 | 123 | mit | JavaScript | ||
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh. | ||||||||||
Vulkan_best_practice_for_mobile_developers | 429 | 3 years ago | other | C++ | ||||||
Vulkan best practice for mobile developers | ||||||||||
D2dlib | 221 | 3 months ago | 7 | October 30, 2022 | 39 | mit | C# | |||
A .NET library for hardware-accelerated, high performance, immediate mode rendering via Direct2D. | ||||||||||
Cmt | 144 | 4 months ago | 2 | mit | C | |||||
🎮 C Bindings/Wrappers for Apple's METAL framework | ||||||||||
Improviz | 85 | a year ago | 14 | bsd-3-clause | Haskell | |||||
DEPRECATED: A live-coded visual performance tool | ||||||||||
Gl_vs_vk | 71 | 2 years ago | 2 | mit | C++ | |||||
Comparison of OpenGL and Vulkan API in terms of performance. | ||||||||||
Opengl Build High Performance Graphics | 70 | a year ago | mit | C++ | ||||||
OpenGL Build High Performance Graphics, by Packt | ||||||||||
Imagemin Merlin | 61 | 2 | 4 years ago | 5 | August 11, 2020 | 2 | apache-2.0 | JavaScript | ||
Super-easy automated image compression | ||||||||||
Threejs Octree | 30 | 6 months ago | 13 | mit | JavaScript | |||||
A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes |