Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Unity2d Components | 367 | 3 years ago | mit | C# | ||||||
A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more. | ||||||||||
Com.nebukam.orca | 164 | 3 months ago | other | C# | ||||||
ORCA / RVO2 Implementation for Unity — Multithreaded using the job system. | ||||||||||
Arcoreutils | 88 | 6 years ago | 2 | unlicense | C# | |||||
Unity plugin that adds shadow and collision to ARCore. | ||||||||||
Lightingtools.lightprobesvolumes | 63 | 3 years ago | other | C# | ||||||
Light probes volumes | ||||||||||
Draw Line On Mouse Move And Detect Line Collision In Unity 2d And Unity 3d | 16 | 9 years ago | C# | |||||||
The Main objective of this Code sample is to explain how to Draw Line on mouse move and detect line collision in Unity2d and unity3d. | ||||||||||
Object_placement_unity | 14 | 4 years ago | mit | C# | ||||||
RTS style building placement in Unity | ||||||||||
Rift Poke | 11 | 6 years ago | mit | C# | ||||||
A quick sample for adding collisions to Oculus Avatars! You can find a walk-through of how this was created at http://www.rgbschemes.com/blog/oculus-touch-and-finger-stuff-part-1/ | ||||||||||
Grass Simulation | 10 | 6 years ago | 1 | C# | ||||||
Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision detection. Developed for my bachelor thesis. | ||||||||||
Unityaabb | 9 | 10 years ago | other | C# | ||||||
AABB collision for Unity3D | ||||||||||
Springarmcomponent | 9 | 2 years ago | apache-2.0 | C# | ||||||
Recreation of Unreal's Spring Arm Component in Unity. |