Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Gameframework | 4,881 | 7 months ago | 11 | mit | C# | |||||
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality. | ||||||||||
Gamedevmind | 3,724 | 4 months ago | 1 | mit | Shell | |||||
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。 | ||||||||||
Pitaya | 2,043 | 3 | 10 | 4 months ago | 104 | December 07, 2023 | 56 | mit | Go | |
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK. | ||||||||||
Zfoo | 1,580 | 6 | 3 months ago | 6 | October 22, 2023 | 17 | apache-2.0 | Java | ||
💡Extremely fast enterprise server framework, can be used in RPC, game server, web server. | ||||||||||
Unitygameframework | 1,407 | a year ago | 7 | mit | C# | |||||
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality. | ||||||||||
Gameproject3 | 1,173 | 8 months ago | 1 | C++ | ||||||
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。 | ||||||||||
Actors.unity | 729 | 9 months ago | 3 | mit | C# | |||||
🚀Actors is a framework empowering developers to make better games faster on Unity. | ||||||||||
Starforce | 713 | 8 months ago | 4 | mit | C# | |||||
This is a demo made with Game Framework. | ||||||||||
Knight | 291 | 3 years ago | 1 | mit | C# | |||||
Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on ILRuntime, and a UI module based on MVVM, and other basic functions support. | ||||||||||
Harmonyx | 286 | 23 | 3 months ago | 41 | August 29, 2023 | 33 | mit | C# | ||
Harmony built on top of MonoMod.RuntimeDetours with additional features |