Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Minecraftforge | 6,056 | 13 hours ago | 190 | other | Java | |||||
Modifications to the Minecraft base files to assist in compatibility between mods. | ||||||||||
Worldedit | 2,724 | 4 days ago | 144 | other | Java | |||||
🗺️ Minecraft map editor and mod | ||||||||||
Iris | 2,620 | 3 days ago | 181 | lgpl-3.0 | Java | |||||
(WIP) A modern shaders mod for Minecraft intended to be compatible with existing OptiFine shader packs | ||||||||||
Create | 1,878 | 5 days ago | 1,289 | mit | Java | |||||
[Forge Mod] Building Tools and Aesthetic Technology | ||||||||||
Dynmap | 1,814 | 2 days ago | 67 | apache-2.0 | Java | |||||
A set of Minecraft mods that provide a real time web-based map system for various Minecraft server implementations. | ||||||||||
Catserver | 1,670 | 8 days ago | 39 | lgpl-3.0 | Java | |||||
高性能和高兼容性的1.12.2/1.16.5/1.18.2版本Forge+Bukkit+Spigot服务端 (A high performance and high compatibility 1.12.2/1.16.5/1.18.2 version Forge+Bukkit+Spigot server) | ||||||||||
Scriptcraft | 1,473 | 3 years ago | 72 | mit | JavaScript | |||||
Write Minecraft Plugins in JavaScript. | ||||||||||
Opencomputers | 1,397 | 2 months ago | 96 | other | Scala | |||||
Home of the OpenComputers mod for Minecraft. | ||||||||||
Fabric Carpet | 1,378 | 3 days ago | 266 | mit | Java | |||||
Fabric Carpet | ||||||||||
Farplanetwo | 1,345 | 3 months ago | 50 | other | Java | |||||
Level-of-Detail renderer in Minecraft. Allows for render distances of millions of blocks. (Cubic Chunks-compatible) (WIP) |
Minecraft forge mod that does exactly as it name indicates. Help you with images. Mainly uploading screenshots.
Latest version can be found on CurseForge
Changelog can be found here
https://minecraft.curseforge.com/projects/image-utils/images (will add some directly here later)
To upload to a custom image server you'll need to enable use custom server
otherwise it'll just use Imgur as uploader.
after you've enabled use custom server
you'll see an input box where you can set the upload script. There you need to fill in the name of the script (with extension).
an example could be darkeyedragon-me.json
or darkeyedragon-me.sxcu
(.sxcu is the extension of sharex's config files).
Note: the extension on it's own doesn't really matter. It just has to be in the right format.
{
"RequestURL": "https://darkeyedragon.is-a-virg.in/upload",
"FileFormName": "image",
"URL": "$json:url$",
"DeletionURL": "$json:del_url$",
"Arguments":{
"collection":"some collection string",
"collection_token":"some collection token"
}
}
Key | Description | Required |
---|---|---|
RequestURL |
The url to upload the file to | yes |
FileFormName |
The name of the image that will be sent. This can be renamed by the upload server to anything. If not provided, default is image
|
no |
URL |
The link to the image that will be shown in-game. add $json:theKey$ if your server responds with a json file. Otherwise you can remove this key. |
no |
DeletionURL |
The deletion link that will be returned. add $json:theDeletionKey$ if your server responds with a json file. Otherwise you can remove this key. |
no |
Arguments |
Additional information that needs to be given. Username, password, secret keys, etc. You can remove this if not needed (Highly recommended to use some form of validation though). | no |
A tutorial of how to make your own file can be found here
Note: Keys specific to shareX are not needed. Example being the DestinationType
.
Note: Not all keys are supported yet. The ones shown in the example will work. But not guarantee is given for the other ones.
more support will be added later.
A good custom uploader is https://sxcu.net (the example is for their services) you can also download their scripts from here: https://sxcu.net/domains and just drop them in your uploader files
To add a config file you'll need to go to %appdata%/config/imageutils/uploaders
and drop your file in there. (If you added a file after you launched the game you can go to the mod's settings and set "reload uploaders" to true and it will reload all you upload scripts.)
Example:
If you have additional questions you can always join Codevision's discord here.
Found a bug? Don't forget to report it under issues
!!