OpenXRay is an improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World.
bin
folder. (see #210)You can see the detailed differences table here
OpenXRay is based on X-Ray 1.6.02, used in S.T.A.L.K.E.R.: Call of Pripyat, so initially it supported only this game.
Currently, we are working on support for all three games in the series.
|Call of Pripyat|Clear Sky|Shadow of Chernobyl|
|---|---|---|
|Yes|Beta (see #382)| Not supported yet (see #392)|
Make sure to visit our wiki. |How to||| |---|---|---| |Build and setup|On Windows|On Linux| |Install and play|On Windows|-|
All contributions are more than welcomed. There are several ways how you can contribute:
Play and enjoy the game, file an Issue when you encounter any bugs, or you have an enhancement request.
Join us on our Discord, subscribe to our YouTube channel, join our VK group, leave a comment, put a like and communicate there!
Also you can put a star on this repository :)
Join our efforts in making our beloved game better, send pull requests, participate in discussions and code reviews!
It is a place to share ideas on what to implement, gather people that want to work on the engine, and work on the source code. However, the following things should be taken into consideration:
gamedata
folder and .db*
/.xdb
archives).
You also may want to add non-gameplay features, fix bugs or improve engine performance and code quality.Take a look at our Issues page:
The dev
branch is the default and base branch for the project. It is used for development and all Pull Requests should go there. But, be aware that this branch, sometimes, may be broken and, rarely, we can do force pushes to this branch.
Be advised that this is a community project not sanctioned by GSC Game World in any way and they remain the copyright holders
of all the original source code and S.T.A.L.K.E.R. franchise.
However, they know about many community projects, including this, and support the S.T.A.L.K.E.R. community efforts to make the game better.
You may provide financial support for this project by donating via Boosty, GitHub Sponsors, Patreon or Open Collective.
Thank you for your support!
If your work is being used in our project and you are not mentioned here or in the contributors page, please, write to us and we will add you. Or send us a pull request with you added to this list ;)