Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Pmtech | 832 | 2 months ago | 3 | mit | C++ | |||||
Lightweight, multi-platform, data-oriented game engine. | ||||||||||
Oreon Engine | 598 | 9 months ago | 5 | gpl-3.0 | Java | |||||
OpenGL/Vulkan Java 3D Engine | ||||||||||
Gpu Gems Book Source Code | 464 | 6 years ago | C++ | |||||||
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏 | ||||||||||
Batchbreakingcause | 206 | 7 years ago | 4 | GLSL | ||||||
This project demonstrates different cases when Unity has to break a batch while rendering. | ||||||||||
Varjo | 198 | a year ago | 61 | bsd-2-clause | Common Lisp | |||||
Lisp to GLSL Language Translator | ||||||||||
Godot Psx Shaders | 170 | 3 years ago | 3 | mit | GLSL | |||||
PSOne visuals through shaders in Godot 3.1 | ||||||||||
Ofxdeferredshading | 81 | a year ago | 2 | C++ | ||||||
an openFrameworks addon for shading, lighting, lens simulation. | ||||||||||
Offscreenparticlerendering | 45 | 8 years ago | 1 | mit | GLSL | |||||
Off Screen Particle Rendering system for Unity | ||||||||||
Virgo 1302 | 43 | 3 years ago | 1 | apache-2.0 | GLSL | |||||
VIRGO 1302, a demoscene 4k intro | ||||||||||
Goworld | 30 | 5 months ago | 1 | September 25, 2023 | 10 | other | Go | |||
Experimental Vulkan 3D Engine witten in Go |