Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Pbr White Paper | 557 | 4 years ago | mit | |||||||
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR) | ||||||||||
Standard Surface | 320 | a year ago | 13 | apache-2.0 | CSS | |||||
White paper describing the Autodesk Standard Surface shader. | ||||||||||
Soap Bubble | 31 | 6 years ago | mit | ShaderLab | ||||||
A surface shader based on ShaderX1 | ||||||||||
Ue4 Watercolor | 12 | 5 years ago | mit | |||||||
A Watercolor post-processing shader for Unreal Engine | ||||||||||
Glsl Playground | 5 | 9 years ago | mit | HTML | ||||||
Just me playing with GLSL shaders on procedural terrain generation directly on the GPU. |