|Project Name||Stars||Downloads||Repos Using This||Packages Using This||Most Recent Commit||Total Releases||Latest Release||Open Issues||License||Language|
|Citra||9,372||a day ago||591||gpl-2.0||C++|
|A Nintendo 3DS Emulator|
|Gbarunner2||643||5 months ago||147||C|
|A GBA hypervisor for DS. (like nintendont for gc on wii)|
|Open_agb_firm||614||4 days ago||52||gpl-3.0||C|
|open_agb_firm is a bare metal app for running GBA homebrew/games using the 3DS builtin GBA hardware.|
|Citra Nightly||534||a day ago||1||gpl-2.0||C++|
|THIS IS A STAGING REPO FOR OUR NIGHTLY RELEAES ONLY. For development see our main repo at https://github.com/citra-emu/citra|
|Project Restoration||513||2 years ago||34||gpl-2.0||C++|
|A Majora's Mask 3D patch that restores some mechanics from the original game to get the best of both worlds|
|Citra Canary||438||a day ago||1||gpl-2.0||C++|
|THIS IS A STAGING REPO FOR OUR CANARY RELEASES ONLY. For development see our main repo at https://github.com/citra-emu/citra|
|Fake 08||430||16 days ago||48||other||C++|
|A Pico-8 player/emulator for console homebrew|
|Citra Android||362||2 years ago||117||gpl-2.0||C++|
|Wumiibo||323||2 months ago||16||gpl-3.0||C++|
|Amiibo Emulation for 3ds|
|Snes9x_3ds||309||4 years ago||43||C++|
|SNES9x Port for 3DS / 2DS|
A 3D pong game for the Nintendo 3DS with software rendering. By AntonioND (Antonio Nio Daz)
This is just a 3D pong, inspired by my old Pong 3DS for Nintendo DS:
This was a test to see if I could manage to setup a correct perspective for stereoscopic 3D, but I decided to make a simple game out of it.
I haven't used hardware accelerated graphics because I couldn't manage to compile any shader assembler (except from Picasso, but it's a bit outdated). I originally made this 3D software engine for GBA, so there are still a few files from Tonc's library for GBA. Anyway, this game always runs at 60 FPS. :)
If anyone cares, the 3D engine can draw lines, triangles, quads, line strips, triangle strips and quad strips, all of them With alpha blending. Quads are drawn using a function used just for them to draw them faster, not by drawing two triangles. It supports directional lighting (up to 32 lights, limited to 2 because why more) and ambient lighting. It can sort polygons with painter's algorithm (no buffer-Z). It doesn't support textured polygons.
Oh, the 3D slider actually does something when you change its position. The engine renders each top screen in a separate core when working in 3D mode to make it run always at the same FPS.
Press Y to take a screenshot in PNG format (2 files in 3D mode, 1 in 2D mode) or SELECT to exit. Use the joystick to move the pad, and A to jump in the 2.5D room.
For now, in the main menu, press a button in the touchscreen to enter a game room. Pressing START in a room will return the game to the main menu.
Holding L and R at the same time will show the FPS and the CPU usage.
This game is licensed under the GPL Version 3.
Pong 3DS. Just a pong for the Nintendo 3DS. Copyright (C) 2015 Antonio Nio Daz
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.